| Many
people have questions about the World
Boardgaming Championships. Here are answers
to some of the most frequently asked
questions.
 What
is the Century? The “Century”
refers to the group of 100 featured
game events at the World Boardgaming
Championships. Every Century event
is ranked from “2” to “6”; the
number is how many places
win a plaque—commonly referred
to as “wood” in the vernacular
of the conference. In addition to
an 8-inch shield plaque (all other
plaques are rectangular), the winner
receives a Centurion t-shirt and
many are highlighted on our Centurion
poster.
Why only 100? Other conventions
have more events. Indeed, they do. And so could we if we chose
to, but we don’t. Long ago, we decided
to emphasize quality over quantity.
We have no illusions about being
the biggest gaming conference in
the world, but some say we are already
the best. We believe that, in general,
the more events a conference offers,
the fewer entrants attend each event.
It is simple mathematics.
Yet
nothing
is more disappointing than traveling
to a gaming conference to play your
favorite game only to find a handful of opponents, maybe
not enough for a single game, let
alone a tournament. While we like
playing games in non-tournament formats,
most of us can do that at home without
the expense of travel and hotel bills.
We crave is a desire to test
our skills and gain a sense of achievement.
It’s only possible if you can test your mettle against
others of the same ilk and see
how you fare on an annual basis.
We
feel that if you go to the trouble
to attend, you should be reasonably
assurred of drawing as many like-minded
competitors as possible, especially
to a conference that draws as many
people from outside a 300 miles radius
as from within. Thus, we limit our
event offerings to provide focus and
the largest possible fields.
We feel it is better to have someone
not make the trip because their
personal favorite isn’t included
than to entice them to attend and
not deliver the challenge they sought
in the first place.
Why
100? Why not 110? Why not 501? We had to draw the
line somewhere. (Note that over
the past few years we have added
select “Legacy” events
that put us over the 100 limit.)
If we didn’t have
limits, practically everyone would
expect that an exception be made
for his or her personal favorite.
This number provides sufficient
variety to cater to most boardgaming
tastes, while presenting gamers
with enough hard choices to keep
those events viable. Also, by holding
the line at 100, the games themselves
join the competition—battling with
each other for players in an evolutionary
test for survival of the fittest.
Who
decides which games will be so
blessed? Our membership
votes with their wallets and their feet. The “feet” aspect
is determined by actual participation
in the event at the preceding WBC.
The 100 events which draw best
each year among all Century and
Trial events are automatically
retained as the Century the following
year. The rest are culled to make
room for fresh blood, otherwise
known as Trial events, in the upcoming
year. Members on record by the
end of December vote to determine
which 25 Trial events will
run in the upcoming year. They
choose among games that have been
culled and ones that are fresh
to the convention.
Are
these the best 100 boardgames in
the world? That is not our
claim. These are the games that
our members play at our convention.
Taste in boardgames varies widely. My
favorite could be your selection
for the biggest turkey of all time
and vice versa. What we have here
is an eclectic selection by a diverse
group of gamers who have only one
thing in common—they
attend WBC. They determine what
we play with their wallets and
their feet.
What
about Role Playing or CCGs? The World Boardgaming Championships
is all about the competitive
play of boardgames. Although we include
some boardgames that primarily consist of cards, we do not include
computer games, miniatures, role playing,
or collectible card games. Why? Focus. WBC enjoys a
remarkable sense of camaraderie
among its attendees because they share
the same interests. We do not
want to dilute that by attempting
to offer other forms of gaming
which, quite frankly, are done
better elsewhere. We
are quite happy doing the best
we can for those seeking competitive
play of boardgames.
What determines which games make
the cut…pure head count? Yes and No. Events that
fail to draw a minimum
number of players are culled. That
minimum is determined by our Board
of Directors based on current WBC
attendance levels and whether the
event is two-player or multi-player.
Among the remaining events, the
25 largest (in terms of head count)
are admitted to the Century. The
rest are ranked according to a
formula based on total player-hours, with
the top 75 admitted to the Century.
The
player-hour formula is Number of
Games Played * Players Per Game *
Average Minutes Per Game. (Note that Number of Games Played
includes all games in all rounds—Mulligans, Heats, Semi-Finals,
and Finals.) The resulting number
is reduced by 10% per Heat for events
run with the MESE format or Mulligan rounds and 33% for
events using Continuous Heats or
Free Form format. (NOTE: The player-hour
formula is also used to determine prize level,
which increases one step for every
100 player-hours, up to a maximum
of six. Century events, regardless
of size, offer a minimum of two
prize levels.)
We
use player-hours instead of head
count to determine Century status
because we believe there is value
in offering variety—including
both long games (e.g., traditional
hex wargames) to short games (e.g.,
Euros and sports games). Using head-count
only would eventually reduce the
Century to nothing but games with
the shortest playing times. Furthermore,
we represent both players who
spend three days participating in
one event and those who participate
in 10 short events during the same
three days.
Why
are heats penalized in your fornula? While
heats are a useful format device
to increase the opportunities for
people to play in an event, they
are not without cost. GMs tend
to schedule more and more heats
in an effort to increase their
entrant levels. If every one of
our 100 events had 4 heats, we
would end up 400 starting
times, just for preliminary rounds.
This would severely
tax the conference facilities,
decrease the size of each heat,
and increase the chance that those
who qualify to advance to later
rounds to not show up to play in
those rounds. The bottom line is
that an event which takes four
heats to draw 20 players is NOT
more popular than one that draws
16 without heats. Player-hour penalties
are an attempt to check the growth
in use of heats.
Why
are some games in the Century (or
Trial) list more than once? The same game may
be run as more than one event,
if the Convention Director and
the Board of Directors believe
those events are sufficiently different
to warrant such an exception.
What
games made the Century this year? The Orphans
page lists Century events, as well as games eligible to be
Trial events. Vendors
and Sponsors can add Trial events
above the 25 selected
by membership vote. (Note that Trial
events must be boardgames in print
by Feb. 28 of the convention year.)
Only events with a
volunteer GM who has submitted an
acceptable event
form by Feb. 28 will be run.
What is a Legacy event? By
a two-thirds majority vote, the Board of Directors may augment
the list of Century events by awarding Legacy status to any non-Century
event with a 10-year history of maintaining satisfactory player
totals AND GM compliance with all BPA requirements/deadlines. Such
events are added to the Century list and retain that status as
long as they continue to maintain satisfactory player totals AND
GM compliance.
Why
are prize levels based on the previous
instead of current year’s
attendance? In order to present plaques at the convention,
we need to professionally
produce them long before we know
how many players the current year’s
event will draw.
What
is a Trial event? A Trial event is
any tournament run outside the auspices
of the Century. The only prizes
for these events are a single
plaque for the winner. Trial events
which draw well are eligible to
be Century events the following
year. Events eligible to be listed
on the Trial Ballot include those
run in the previous year that did
not make the Century list but which
had a minimum number of players
(as determined by the Board of
Directors). In addition,
if someone offers to GM an event
and submits an acceptable Event
Form for it before Dec. 1, that
event is listed on the ballot.
Only the 25 Trial events receiving the most votes on the ballot are listed as
Trial events. Only those with a
GM by Feb. 28 will be run at the
convention. Any openings in the
schedule may be filled with alternates,
those Trials with confirmed GMs
that were not among the top 25.
Sponsors and Vendors may also add
Trial events to the schedule.
Why
must we wait six weeks for our Centurion shirt? Not only
are these shirts a nifty looking
and unique souvenir that is unavailable to the general public,
they also they allow winners to do their boasting in a quiet,
politically correct way. Lost Battalion Games supplies our Centurion
shirts and customizes them for each winner, providing the proper
size and printing them with the event name and the winner’s name. The drawback
is that—unlike plaques—the shirts cannot be made
in advance, since we do not know
who is going to win them. Thus, they have to be mailed after
the convention. To offset mailing expenses, we ask winners to
pay $5 per shirt. (They can also decline the shirt.)
Is
winning too much an emphasis at
WBC? Many people ask whether it
should be about “fun” or getting “wood"?
It all depends on your point of
view. We have designed this conference
as an opportunity for gamers to
demonstrate their prowess in their
favorite games. We fulfill that
role better than anybody else on
the planet (our Yearbook and
the rest of our web site are evidence),
and we don’t
apologize for that. It is what
attracts players from across the
world to attend, not the prospect
of a friendly game they could just
as easily get at home. Further,
we don’t believe that an emphasis on winning and on considerate
behavior are necessarily mutually
exclusive. However, we do believe
that incentives for winning should
be limited to “braggin’ rights” type
prizes. Even small monetary prizes
tend to bring out the worst in
some people.
We
think its possible to have fun in the quest for wood without ruining
someone else’s day. Others seem to think that a desire to
win in some way ruins the experience for them. Yet the objective
of most games is to “win”, anything else would be awfully
boring. Indeed, what most people value about WBC is the camaraderie
shared with one or more able opponents as they attempt to thrash
each other in their favorite game and inevitably settle for the
white knuckle ending that they can enjoy reminiscing about afterwards.
Further, we would like to think that someone can enjoy
this pursuit without someone else taking offense at, or putting
down, what he or she enjoys.
Still,
keep in mind that players at WBC are welcome to sample many games
rather than master one. They are not required to be experts, which
is why we offer Class ‘A’, ‘B’ and ‘C’ events.
Further, we offer plenty of opportunities for Open Gaming.
Why
are prizes limited to plaques
and t-shirts? We’ve always outlawed cash prizes.
The only monetary awards we
give are free lodging for our Top GM and
our Sportsmanship winner. Both
of these awards can only be
earned through sacifice. In
fact, we
pride ourselves on the fact that Sportsmanship is
an emphasis at WBC. There are
always occasional jerks with the
wrong priorities, but that is true
in any venue, whether it involves
tournaments or open gaming. We
believe part of the reason for
our great record in that area
is the lack of financial
incentive in our prize policy.
We play for braggin’ rights
and symbols thereof.
Note:
Some events offer merchandise
credits that have been donated
by manufacturers. Although we are
happy to award these certificates,
we do not request or encourage
them for the above reasons. We have
repeatedly polled attendees about
whether they would prefer merchandise
credits instead of secondary plaques
as prizes. Nearly 60% opt for the
extra wood.
Must
I be an expert to participate in
Events at WBC? We
offer several classes of events.
Class
‘B’ and ‘C’ events (color-coded Yellow
and Green) are specifically designed
for both experienced and inexperienced
players. Class
‘C’ events are Coached. The game is taught during
or just prior to events. The GM
may also schedule Demos, which
are listed in the schedule. This
class of event is specifically
designed to introduce new players
to the game. Class
‘B’ events offer Demos at a specific time listed
in the schedule. Rules are not
explained during the event, but
experience is not necessary. Class
‘A’ events (color-coded Red) are for Experienced
Players Only. Rules are not taught
before or during play. Even players
with experience in an game often
benefit for attendance at scheduled
Demonstrations.
May
I play a Class ‘A’ event even if I have never
played the game before? If you know the rules (or can get
someone to teach them to you),
go for it. The public is often unduly
intimidated by competition. The
fact of the matter is that no one
ever bettered themselves in any
endeavor without getting beat along
the way. The best teacher is observing
the tactics of more experienced
players first hand. So what if you lose? You’ll come out
of the event a wiser player than
you entered it. Today’s
loser is tomorrow’s champion
in the making.
Will
the program be mailed to pre-registrants
in advance? We mail the WBC Yearbook and Program to anyone
who becomes a member of the association
by June 1 and lives in the United
States. We mail only one copy per
household. Everyone else may pick
up a copy of the Yearbook and Program
at the convention. Information
found in the program is also available
on our web site.
Why
do you always schedule my favorite
games opposite each other? With
over 100 events and less than six full
days to complete them, overlap
is inevitable. If we moved Game
X to accomodate you, we doubtless
would cause another conflict for
someone else who does not want
it scheduled opposite Game Y. In any case, we do not schedule
events—the individual
GMs do. Events are run by volunteers
whose main motivation is often
the ability to set the times to
accomodate their own schedule. While we make suggestions, we
do NOT determine when games will be run. Aside from slight adjustments
to facilitate efficient use of the facilities, each GM picks
their own schedule.
GMs
who wish to avoid overlap with similar
games should contact other established
GMs of the games in question to co-ordinate
their proposed schedules before submitting
their Event forms. This information
is readily available on this website
and by request. To facilitate this
advance planning, the Orphans page
contains the requested time periods
of all submitted events as soon as
they are known. Do not request changes
of any type after the Feb. 28
deadline. Such changes after the
scheduling is complete and published
as a matter of record always have
a domino effect that causes more
harm than good.
Who
can be a GM? Read the GM Guidelines.
Anyone who runs an event has until Dec. 31 of the following year
to claim the event again if he or she has satisfactorily fulfilled
all GM duties. After that, the event is open to any volunteer
submitting an acceptable event format. The Orphans page lists
all events, whether or not they have a confirmed GM, and any
times requested by the GM.
Is
WBC really an international convention?
The World part of World
Boardgaming Championships speaks
for itself. We have more members
from the United States than any
other country, and many of them
come from the
Mid-Atlantic region; however, many
of our members travel from across
an ocean to attend. Our charter
for forming this organization was
to be the best competitive boardgaming
conference in existance and safeguard
the expectations of the national
or international traveller. It
remains our No. 1
priority.
We
do not expect to move outside the
Mid-Atlantic region at any time soon,
due to the logistical problems such
a move would entail, plus varied
problems such as GM availability,
conflicts with local conventions,
attendance projections, and finances.
In any case, WBC is committed to
Lancaster Host through 2010.
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