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Tzolk’in (TZK)

HMWG BEGINNERS WELCOME:
You may play if you have read the rules, played previously, or participated in a scheduled demonstration. The GM will be available for one hour in Exhibit Annex to teach the game. Be on time. The GM will remain for only 15 minutes if no one is present.

Demonstration: Wednesday 12 @ Exhibit Annex Table 6

Heat 1: Wednesday @ 13 - Ballroom
Heat 2: Thursday @ 19 - Ballroom
Semifinal/Final: Friday @ 9 - Ballroom

 

Daniel Farrow: GM (1st Year)


Email GM


 

 

 

 

Links:

BGG Link AREALaurels

 

   

The award-winning Tzolk'in: The Mayan Calendar is returning to WBC as a Century event. Tzolk'in presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots. Plus, you can collect blue crystal skulls!

This year it will be a 2-heat event with most wins advancing. First game tiebreaker is most workers left on the wheels; second is the player holding the Starting Player Marker or closest player to the Starting Player Marker clockwise. Tiebreakers for advancing to the 16-player semifinals are win in first game played; most second places; most third places; highest margin of victory/smallest margin of loss in best result, second best result, third best result; die roll. Tiebreakers for plaques and laurels is result in the Final of the player who eliminated you in the semifinals. Games will be 4-player, with 3-player games only as required.

If all players at the table agree, Tribes and Prophecies may be used, but games are still limited to 4-players.


 
 
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