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Yspahan (YSP)

HMWG BEGINNERS WELCOME:
You may play if you have read the rules, played previously, or participated in a scheduled demonstration. The GM will be available for one hour in Exhibit Annex to teach the game. Be on time. The GM will remain for only 15 minutes if no one is present.

Demonstration: Wednesday 21 @ Exhibit Annex Table 4

Heat 1: Wednesday 22 @ Laurel
Heat 2: Saturday 15 @ Laurel
Semifinal/Final: Saturday 17 @ Laurel


 

Christopher Yaure: GM (4th Year)


Email GM
610-850-5429

 

 

 

 

Links:

BGG Link AREALaurels

 

   

1598. Yspahan the Fair becomes the capital of the Persian Empire. Thus, being placed at the center of the world, the city enjoys a period of cultural and economic blossoming. The cities and villages of the region intend to take advantage of this expansion. Caravans loaded with goods and jewels set out for the desert, bearing the promises of a radiant future.

The players embody merchants trading with Yspahan. Meaning to take advantage of the coming of the Shah's supervisor, they score points by placing their merchandise in the right shops, by sending them to the caravan, and by constructing buildings.

We are changing the format somewhat this year. There will be two heats advancing 16 players to the semifinal. The biggest change will be changing the schedule to 2-hour games, as several games ran past the 1 hour mark in 2015. Games will be 4-player, with 3-player games as necessary. Players with the most wins will advance, with the following tiebreaks: 1) win in first heat played, 2) most 2nd places, 3) most 3rd places, 4) largest margin of victory/smallest margin of defeat (points) in best result, 2nd best result, 5) die roll.

Tiebreakers for games:
1. most camels left over
2. most gold left over
3. most unused cards
4. die roll

Ranking for 5th thru 6th (needed only for laurels) will be based on the Final standing of the player who defeated you.

Additional Prizes: The winner will have his name added to the Perpetual Camel Trophy.


 
 
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