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878 Vikings - Invasion of England (878) Links Email GM   Last updated May 26, 2019.
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule  GM: Scott Beall (2nd Year)
Round Day Start Time Duration Location
Demo 1/2Tu121Exhibit Hall Annex 5
Demo 2/2We91Exhibit Hall Annex 1
Round 1MWe103First Tracks Poolside
Round 1/5We133First Tracks Poolside
Round 2/5We163First Tracks Poolside
Round 3/5We193First Tracks Poolside
SemifinalWe223First Tracks Poolside
FinalTh93First Tracks Poolside
2019 Tournament Format Single Elimination with Mulligan

A light wargame similar to Academy Games Conquest of America Series (1812, 1775, 1754), but with some new twists such as leaders.

Please bring copies of the game if you have them, I will attempt to have some extra copies available, but cannot guarantee it.

The year is 878. For the past 75 years, Viking raiding parties from Norway and Denmark have been terrorizing the coasts of England with hit and run attacks. The treasures and stories gained from these attacks have allowed the Norsemen to raise huge hosts of eager men seeking glory and riches. These armies now stand poised to thunder across England where they will settle and farm the fertile land they conquer. The divided English kingdoms are unprepared for this impending onslaught. The Vikings are coming!

In 878: Vikings Invasions of England, players control the invading Vikings or the English nobles who are trying to withstand the invasion. Viking players either play as Norsemen Viking freeman or as the fearless Viking shock troops known as Berserkers. The English play as the Housecarl, the Kings’ household troops, or as the Thegns who were regional noble Leaders. The English players will also be able to call up the peasant levies, called the Fyrd, to defend their cities.

Players for each side strategize together in order to coordinate their strategies. Each side attempts to control Cities on the map to win. The English start the game controlling all of England but a Viking Leader will invade from the sea each Turn. The English players raise reinforcements from cities they control, while the Vikings must wait for a new invasion for reinforcements. The game ends when the Treaty of Wedmore is called and the side controlling the most cities wins the game.