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Atlantic Storm (ACS) Links Email GM Last updated May 19, 2019
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule GM: Ben Knight (6th Year)
Round Day Start Time Duration Location
Demo 1/3Tu161Exhibit Hall Annex 1
Demo 2/3We171Exhibit Hall Annex 1
Demo 3/3Th141Exhibit Hall Annex 1
Heat 1/4Tu182Grand Ballroom
Heat 2/4We192Grand Ballroom
Heat 3/4Th92Grand Ballroom
Heat 4/4Fr132Grand Ballroom
SemifinalFr152Grand Ballroom
FinalFr172Grand Ballroom
2019 Tournament Format  HWO

The tournament supports Atlantic Storm: Admiral’s Edition and Pacific Typhoon. Tell the GM your preference when you sign in.

There are four preliminary heats, and you may play either game in each heat. Five- and six-player games are the norm. Table and seating assignment is done randomly. The GM may call for volunteers to play the game they did not initially request (Atlantic or Pacific) to fill out a table, but typically the assistant GMs serve this role.

Atlantic Storm tables use the Random method to build the Convoy Draw Pile. Pacific Typhoon tables use the Standard game.

If you win at your table, you are guaranteed a seat in the semifinals. There are no alternatives; you must win to advance.

All table winners in the semifinals advance to the final. The final uses Atlantic Storm: Admiral’s Edition.