|Last updated May 25, 2019
|You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
|Exhibit Hall Annex 1
WBC Auction Format
- The tournament will be played with all the expanded rules (from the small six-page, half-sized rulebook).
- If the number of entrants in a heat is not divisible by four, the GM will randomly determine the players at 3-player boards.
- Playing opportunities have been expanded as we go to multiple heats to qualify for elimination round play.
- The winners of each 3- or 4-person board in the preliminary round will advance to the elimination rounds.
- There will be no alternates. You must win a game to advance, even if you finish second at a board where the winner declines to advance.
- The winner of each semifinal board will advance to the Final, along with enough top scoring runners-up if necessary to bring the number of finalists to four.
- The "enforced rainbow" rule will be used in all rounds. If any player is initially dealt three or more cards of a set, they must discard the excess cards (face down) and draw replacements from the deck. The deck will then be reshuffled.
- After winning an auction, you may not sell the item you just bought. However, when using a Buyer's card, a player may buy an item which was just sold. When buying items using the Special Value Warehouse, Dealer, Gallery and Collector Deal cards, the purchases must be paid for before the seller is paid for the item he was originally selling from his hand.
- You may use one Buyer's card after winning an auction to buy up to three items from the board. However, you may not use two Buyer's cards to purchase additional items at that time.
- When bidding for an item during an auction, a player may pass during a round and then reenter the bidding at a later time, so long as bidding has not been ended for the item by everyone passing.br>
- The rich collector pays full set value for natural sets. A buyer's card may not be used as a wild card to complete a set for the rich collector.
- You may not inherit a card which the rich collector has bought. It is placed on the rich collector's pile and another card is inherited.
- The number of cards you hold in your hand at any time is public knowledge. The amount of cash you have is not.
Auction - Beginner's Notes
Prepare For Play
- Up to four players per board
- Give $2000 to each player
- Deal six Rare Item Auction cards to each player and give each player one Buyer Card
- Place remaining Buyer Cards in the Auction deck and shuffle
- Take top card from Auction deck and place it on the Auction block
- If card is a Buyer Card, then turn over a new card until a rare item appears
- Roll a die to set the opening minimum bid
- Bidding goes clockwise; pass or raise bid at least $20 (bids must be in multiples of $10)
- Auction ends when all players pass
- Winner pays bank and takes all cards on the auction block
- If there is no bid, card is placed on the section of the board which matches the initial bid die roll
- Player winning the auction may then do three actions:
- Sell up to three items from their hand to the board
- Use a Buyer Card to buy up to three items from the board (may not buy the item which was just sold)
- Announce for victory if complete collections and cash total $7500 or more
- May not sell the item just won in the auction
- Place the item to sell on the board
- Roll a die to determine value of sale
- Roll a second die on Special Value table
- If bank refuses to pay, the item is auctioned off among the players
- $10 minimum bid, $20 minimum increments
- If the original seller wins, he pays the bank
- If another player wins, he pays the original seller
- If no one bids, seller keeps card
- Sold items are placed face up on the matching area of the board
- Give Buyer Card to the Bank
- Select up to three items from the board to purchase from the Bank
- Winner of the last auction can declare for victory
- Must have a total of at least $7500 in complete collections and cash in order to declare
- All players total the value of their complete collections and cash
- Partial collections have no value
- Highest total wins