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Carcassonne (CAR) Links Email GM Last updated May 19, 2019
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule GM: Jennifer Visocnik (7th Year)
Round Day Start Time Duration Location
Demo 1/1Mo211Exhibit Hall Annex 1
Heat 1/3Mo221Wintergreen
Heat 2/3We131Seasons
Heat 3/3Th121Seasons
2019 Tournament Format  HMW

The Meeples have spoken!

For the past few years, tournament participants have been informing the GM team about the inherent disadvantage to being the 4th player (in a 4-player game), due to the lack of an even number of tile plays per person.

Carcassonne 2019 will feature the incorporation of a new play-balancing technique so that all players will start with an equal number of turns. In 3 & 4-player games, the starting player will place their meeple on the initial start tile. The 2nd player will draw the first tile from the bag, place it (& optionally his/her meeple), and play continues as normal. In a 5-player game, the 1st player normally receives one extra play; however, this year, we will require the removal of one curvy-road tile before play begins to balance the number of tiles each player will have.

Carcassonne is a tile placement game featuring the southern French city of Carcassonne. Carcassonne is famous for its unique Roman and medieval fortifications. Players develop the area around Carcassonne by drawing tiles and deploying their followers on roads, in cities, in cloisters and in fields.

The skills and strategies (and a little bit of luck) of the players determine who is victorious. Carcassonne is considered one of the "gateway" games that opens the world of boardgames to many new players and has spawned many sequels and imitators.

Carcassonne will utilize the same advancement system that has been used over the past few years (heats multiple wins with GM specified tie-breakers):

    1. Most Wins
    2. Tournament Points.
    • In a 4-player game, tournament points are determined as follows:
      • 1st place - 9 points
      • 2nd place - 5 points
      • 3rd place - 2 points
      • 4th place - 1 point
    • In a 5-player game, tournament points are determined as follows:
      • 1st place - 10 points
      • 2nd place - 6 points
      • 3rd place - 3 points
      • 4th place - 2 points
      • 5th place - 1 point
      3. Win in 1st heat entered
      4. Win in 2nd heat entered
      5. High dice roll

The tournament will use the base set of tiles (no expansions). The final will feature the giant Carcassonne set & character meeples.

Farm Scoring (current Rio Grande Rules): 3 points for each city adjacent to a farm for the player(s) with the majority of farmers in the field.

Additional Prizes: At the final, the 4th place player will take home his/her set of character meeples that they played with in the final.