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Ra: the Dice Game (RDG) Links Email GM   Last updated May 23, 2019
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule  GM: Sky Roy (1st Year)
Round Day Start Time Duration Location
Demo 1/2Tu191Exhibit Hall Annex 2
Demo 2/2We131Exhibit Hall Annex 1
Heat 1/4We161Seasons
Heat 2/4Th91Seasons
Heat 3/4Fr131Seasons
Heat 4/4Sa121Seasons
QuarterfinalSa161Seasons
SemifinalSa171Seasons
FinalSa181Seasons
2019 Tournament Format HMW

Ra: The Dice Game is a simple game themed along the lines of Ra the auction game with Monuments, Pharoahs, Rivers, Civilizations, and Floods. However, the play style is something more like Yahtzee instead. Each player rolls five dice and has up to two rerolls to use to try to improve their result. The game takes place over 3 eras, and the one with the highest score at the end wins the game.

This event will have 4 heats, a quarterfinal, a semifinal, and final. Each table will have 4 players. The advancement to the quarterfinal will be done via a most wins system - the top 64 players who have the greatest number of heat wins advance. The first tiebreaker will be the number of second place finishes in the heats, then number of third place finishes. If there is still a tie, random die roll will decide who advances.

Any ties in the heats themselves will simply allow multiple winners. For example, if the scores are 20, 20, 15, 15, there would be two winners and two third place finishes.

Ties in the quarterfinal, semifinal or final will be resolved by random die roll.

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