This event consists of a single Campaign Game for both the European and Pacific theaters, played by teams of two or three for each side. Europe-only scenarios may also be played if desired by the players. The Campaign Game usually lasts from Sunday through Saturday, with the participants playing the game exclusively during that time. It is a unique and highly enjoyable experience for participants, a number of whom have attended many times since the inaugural Avalon Hill Advanced Third Reich event at Camp Hill, PA in 1992. The addition of Empire of the Rising Sun, as the Pacific companion to Advanced Third Reich, transformed the event from a one-theater game to the ultimate World War II gaming experience.
GMT’s A World at War (2003, with additional printings in 2013 and 2018), from the same design team, updates and refines the Advanced Third Reich/Rising Sun game system, and is now supplemented by GMT’s Gathering Storm (2015), which allows players to start jockeying for position in 1935.
The living rules to both A World at War and Gathering Storm are available at http://aworldatwar.org/ and http://www.gatheringstorm.org/, with updates published annually (A World at War: every June 30) and bi-annually (Gathering Storm: every December 31 and June 30). All rule changes, most of which are clarifications based on player questions, are readily available in separate documents on the websites.
Pairings are made in advance of the event, matching players of equal experience to the greatest extent possible. Players have the option of playing a Gathering Storm-A World at War game or classic A World at War, with the historical Fall 1939 starting position. This year several games are also using the Pacific prequel game currently under development (Storm Over Asia) as a lead in to the starting position in the Pacific theater. Prequel games are sometimes played by e-mail in advance of the convention, and sometimes played face-to-face at the convention.
Mapboards and magentized counters will be provided for players; if there is a shortage of equipment, players will be advised well in advance of the event so sufficient games are available.
If you like World War II games on a grand operational level, this is the event for you. The veteran players are excellent and sportsmanlike opponents, and the A World at War culture encourages players to point out obvious blunders and allow move corrections, so the outcome is decided by superior strategy and tactics, rather than oversights.
While some exposure to the game is required, this event is also an excellent place for newer players to learn the game, as the large number of experienced players in attendance are happy to answer questions and offer advice whenever asked.
Interested convention attendees are also invited to stop by and visit the A World at War event during any of the daily playing sessions. On Sunday, July 21, there will also be a preview of Gathering Storm from 2 PM to 3PM, and a preview of A World at War from 3 PM to 4 PM, in the Dogwood room. There you can see a sample game turn, and the game’s many support features. For example, A World at War has a play by mail aid called Warplanner.
Plaques are awarded as determined by the GM and assistant GMs, based on the players’ creativity and strength of play, rather than simply on results. To that end, a special meeting will be held Saturday at 9:00 pm in the Sunburst Forum to unwind and discuss the campaigns just waged.
The event officially begins at 5:00 pm on Sunday, although games may be set up earlier as Sunday. See Bruno Sinagaglio in Winterberry for location of A World at War in Winterberry.
The rules used will be the June 30, 2019 updates, as posted on the website www.aworldatwar.org. All participants are urged to join the A World at War Yahoo discussion group (instructions and link are on the www.aworldatwar.org website, which also contains many useful resources on how to play each country). You will not find a game anywhere more strongly supported by its designer and the community of players.
Additional Prizes: GMT will provide merchandise credits for all plaque winners. Four additional certificates printed on glossy photo paper are issued by the GM for best play in the European theater (Axis and Western Allies) and for the Pacific Theater (Japanese and Western Allies).