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Power Grid (PGD) Last updated July 15, 2022
Class A: Experienced Players Only Rules will not be explained. Neither GMs nor players will teach the game to beginners during the event. 
Schedule  GM: Jim Savarick (1st Year)
Round Day Start Time Duration Location
Heat 1/3Tu213Grand Ballroom
Heat 2/3We153Grand Ballroom
Heat 3/3Th143Grand Ballroom
SemifinalFr113Grand Ballroom
FinalFr143Laurel
2022 Tournament Format HMW-Points

Recharged rules will be used on all maps.

Setup: 5-player games use 5 of the 6 board regions and 4-player use 4 of the 6; these regions are selected by each player in player order (randomly determined). There is some bad wording in the rulebook and here is how it shall be handled: each player in turn order selects a region they want to be “in play”; you can select any region with the caveat that all regions must be must be contiguous when the last player selects.

Example: 5-player game on the Italy board. P1 choose the brown boot section, P2 selects the Green northern region, and P3/P4/P5 must choose Yellow, Red, and Purple. This will help speed-up setup for some boards.

We will use 5-player games by preference, resorting to 4-player games if necessary based on the number of players.

Map choice per heat:

  • Heat 1: Central Europe or France
  • Heat 2: Australia or Brazil
  • Heat 3: UK & Ireland or Korea
  • Semifinal will be played on Baden-Wurttemberg
  • Final will be played on the Middle East map.

Format: The Heats Most Wins – Points format will be used with its standard tiebreakers

Players will earn points in each heat they play in based upon their finish position as follows:

  1. 10 Points
  2. 3 Points
  3. 1 Points

Up to 25 players will advance to the semifinal with 5-player games.

Winner: Supply electricity to the most cities. Tie Breakers are:

  1. Most Money.
  2. Most Cities.
  3. Biggest/Highest power plant number (added by GM)

Event Sheet: In order for a game to count an event form must be accurately completed recording ALL pertinent info. Event form(s) will be handed out by the GM before play begins.

The 5 semifinal winners will each win a set of power grid money. The winner will win the Middle East board the final is played upon as well as a custom power grid tablecloth.

HEATS: MOST WINS - POINTS (HMW-P):Tie-breakers are:

  1. Most Wins (e.g., total in all heats entered)
  2. Most Second Places
  3. Fewest total points behind first place in second place finishes. Not playing in a heat counts as an N/A for this criteria, not 0 points
  4. Fewest total points behind first place in all finishes. Not playing in a heat counts as an N/A for this criteria, not 0 points
  5. Fewest Heats
  6. High dice roll.

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