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Ticket to Ride (TTR) Email GM   Last updated July 16, 2022
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule  GM: Claire Brosius (12th Year)
Round Day Start Time Duration Location
DemoMo91Exhibit Hall Annex Table #3
Heat 1/4Mo172Seasons
Heat 2/4We92Seasons
Heat 3/4Th212Seasons
Heat 4/4Fr132Seasons
QuarterfinalSa132Seasons
SemifinalSu92Seasons
FinalSu112Seasons
2022 Tournament Format HWO

Ticket to Ride is a series of stand-alone railroad building games designed by Alan R. Moon and published by Days of Wonder. The rules are easy to learn and each game is tight with delightful tension over how to build in order to connect your cities.

Tournament Rules:

We play 4-player games, with 3-player games as needed.

The default game in the heats is the original Ticket to Ride (USA). We also offer TTR Europe or the USA 1910 Mega-Game for those who prefer those versions. We randomly issue players seating/turn order cards as they check in. Before each game, check that you have exactly 45 trains in your color. The number of train cars, train cards and destination tickets you have is public knowledge.

If two or more players tie in a game, even after applying the published game tie-breakers, then reverse turn order breaks the tie (i.e., the player who went later at the start of the game is awarded the higher place.)

The game winner is responsible for turning in the score sheet, with the information filled in, at the end of each round.

Quarterfinals:

Players who win at least one heat are eligible to advance to the quarterfinal round. We have room for 64 players (16 4-player games) in the quarterfinals. If fewer than 64 show up, we award byes into the semi-finals to players with the best qualifying records in the heats to make the numbers come out even, perhaps with the help of a few 3-player games. If more than 64 show up, the 64 with the best qualifying records play in the quarter-finals.

While the quarterfinal games are being played, we will organize games for winners who do not play in a quarterfinal, but who wish to play Ticket to Ride, if there are enough people in this category to form games. These players could be winners who do not fall into the top 64 who show up, or who will not be available for the semi-finals and prefer not to play in a quarter-final game. These games are for enjoyment of the game (and bragging rights) only.

Players are seeded to tables in the quarter-finals based on qualifying record.

Qualifying record is determined as follows (in order):

  1. Most Wins (total in all heats entered);
  2. Total points in all games entered, where for each game your points are as follows:
    • (a) 1000 points for a win, 100 points for 2nd place, plus
    • (b) if you finished 1st, the ratio of your margin of victory over 2nd place to your own score,
    • (c) if you finished 2nd, the ratio of your score to the winner’s score,
    • (d) if you finished 3rd or 4th, 1% of the ratio of your score to the score of your highest-scoring opponent.
    • (e) Item (c) or (d) is not included if it is negative.
  3. The GM will randomize the order if players are still tied after the first two criteria.

Semifinals and Finals:

The quarterfinal winners will play four 4-player games (there may be some 3-player games if quarterfinal winners fail to show up for the semi-finals.) The semifinals will use the Ticket to Ride USA 1910 Mega-Game.

The winners of the semifinals will advance to a final using the Ticket to Ride USA 1910 Mega-Game.

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