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Twilight Struggle (TWS)   Last updated July 16, 2022
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule  GM: Kevin Lewis (1st Year)
Round Day Start Time Duration Location
DemoFSu161Exhibit Hall Annex Table #5
Round 1/4Mo93Maple
Round 2/4Mo123Maple
Round 3/4Mo153Maple
Round 4/4Mo183Maple
2022 Tournament Format Swiss Elim

Twilight Struggle returns, with the same format, but a new day, from prior years. As in past years, the Deluxe edition -- not the collector's edition -- will be used as the default. We will be using the optional cards included in the deluxe edition (card numbers 104-110), but not the variant cards that were included in the later edition and on-line version (such as Turn zero).

The US player will be awarded two influence after each side places initial influence. Added influence must be placed in a location that already has US influence. Over-control is permitted with the influence placement from the bid. Sides will be randomly determined in the first round. After that, players will alternate US/USSR (to the extent feasible).

The FAQ, Q&A, and a list of the changes from earlier editions to the deluxe edition can all be found on, in the Twilight Struggle folder, and on Boardgame Geek. A list of card changes from 1st to 2nd edition is in the same locations (and included in the FAQ). Players that are not familiar with the deluxe edition should check the same two locations for changes to the deluxe edition. Incomplete games will be adjudicated by the GM.

If necessary to accommodate even numbers in the next round, a player will get a bye. Past champion gets the first bye. After that, byes will be determined randomly.

,p>The tournament is run as Swiss Elimination. Four Swiss rounds will take the top 4 players to a single elimination semifinal and final.