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Castles of Mad King Ludwig (CMK)   Updated June 1, 2023
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule  GM: John Corrado (7th Year)
Round Day Start Time Duration Location
Demo 1/1Fr161Exhibit Hall Annex Table #3
Heat 1/3We112Wintergreen
Heat 2/3Fr172Wintergreen
Heat 3/3Sa152Wintergreen
2023 Tournament Format Heats Most Wins - Points

From the creator of Suburbia: in this tile-laying game players are tasked with building an amazing, extravagant castle for King Ludwig II of room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever - subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he is building while also selling his services to other players.

Each player takes a turn as the Master Builder, setting the price for the weird rooms the King is demanding, trying to find the right balance of prices that keeps his pockets full while denying the choice rooms from his opponents. Rooms provide bonuses based upon connected and adjacent rooms, and all builders are vying for points based upon the King's demands and their own personal set of goals. The end results are castles of great stature and little sense.

Games will be 4-player whenever possible, reducing to 3-player contests as needed based upon attendance. The semifinals will admit 8, 12, or 16 winners and best runners-up using the Heats Most Wins -Points Standard Tiebreakers; the winners (and best runners-up, as necessary) within the semifinal will advance to a 4-player Final.

This will be played with the basic game; the new expansion rules will not be included.


  1. Most Wins (e.g., total in all heats entered)
  2. Total Points – Players earn the following pints in each heat they entered:
    • 1st Place - 1,000 points
    • 2nd Place - 100 points
    • 3rd Place - 10 points
    • 4th Place - 1 points
    • All other places - 0 points
    • e.g. player has a 1st, 2nd, and 4th in three heats: total points would be 1,101
  3. GM Specific Tie-breaker - None Specified
  4. High dice roll.