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Here I Stand (HIS) Updated June 9, 2023
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule GM: Justin Rice (4th Year)
Round Day Start Time Duration Location
Demo 1/1Tu171Exhibit Hall Annex Table #7
Heat 1/2Tu196Rathskeller
Heat 2/2Th196Rathskeller
SemifinalFr96Rathskeller
FinalSa910Rathskeller
2023 Tournament Format  Heats Most Wins - Points

Here I Stand (TM) is a multiplayer card-driven game (first released by GMT in February 2006). Fight the religious and military battles of the Reformation, explore the New World, and keep Europe safe from the Ottoman menace!

GMT's 2017 500th Anniversary Edition will be used in all rounds. While the preliminary heats and semifinal will be resolved playing the published Tournament Scenario, the final will be the full game, starting on Turn 1. It will be scheduled for 10 hours and will be tightly monitored by the GM for time and pace.

Tournament Format:

The tournament will conform to the WBC standards for an event with two heats using the Heat Most Wins - Points Standard Tiebreakers. We will have opening round games on both Tuesday and Thursday nights to determine the Semifinalists. The GM will form an appropriate number of tables for each heat. Preference will be given toward setting up 6- player tables but will use 3-player and 5-player tables if necessary. The number of semifinalists is determined by the number of tournament entrants, as follows:

  • Less than 24 entrants: semifinal round is skipped
  • 24-35 entrants: 12 semifinalists
  • 36+ entrants: 18 semifinalists

Heat and Aemifinal games will continue to use the Natural Enemies system introduced in 2008, but with only the Ottoman and Hapsburgs as natural enemies. The one impact of this special tournament rule is as follows: if your natural enemy is the winner of a Heat or Semifinal, your VP earned will drop five (5) points or 1 point below the last place finisher (whichever is highest).

Advancement:

Finalists are chosen first from the semifinal winners, then from those non-winners with the highest semifinal point total (ties go to player with higher rank from preliminary rounds). Alternates for the Semifinals will be posted after the second opening round game. Alternates are encouraged to appear before the start of the Semifinal so we can ensure that all Semifinal games are played with a full allotment of six players. Alternates may also be chosen for the Final.

Pairings and Power Determination

Preliminaries: All table assignments are determined at random (though Team Tournament teammates will be separated). Players choose powers in the numerical order assigned to them during the random draw.

Semifinal: Table assignments are done according to rank from preliminary rounds (distributing the highest ranked players to different tables). Starting with the highest ranked player at a table, players will first choose their selection order (i.e., one could choose to pick their power first, second, or even last). Players will then use this drafted order to select their power for the Semifinal round.

Final: As with the Semifinals, the Final table will start with a draft for power-picking order. Semifinal winners will be ranked (in order of Semifinal point total, ties going to player with highest rank from preliminary rounds), with the highest ranked player having first choice in selection order. Once the power-picking order is established, players will then pick their power. If advancing from a 36-player semifinal, order will be based on semifinal VP total and ties broken with preliminaries rank.

Rules Interpretations: Please check the Official Errata and FAQ posted at the Here I Stand page at https://www.gmtgames.com/p-917-here-i-stand-500th-anniversary-reprint-edition-2nd-printing.aspx.

Please note the scenario setup for the Tournament Scenario has been changed since the 2006 edition. These changes are all considered official, as per the 2017 500th Anniversary Edition. These changes should be familiar to players who have played Here I Stand at WBC in the past; new players are encouraged to review these changes if they've only played the 2006 edition. The 500th Anniversary Edition rules and scenario book are available at https://www.gmtgames.com/p-917-here-i-stand-500th-anniversary-reprint-edition-2nd-printing.aspx.

HEATS: MOST WINS - POINTS (HMW-P):

  1. Most Wins (e.g., total in all heats entered)
  2. Total Points – Players earn the following pints in each heat they entered:
    • 1st Place - 1,000 points
    • 2nd Place - 100 points
    • 3rd Place - 10 points
    • 4th Place - 1 points
    • All other places - 0 points
    • e.g. player has a 1st, 2nd, and 4th in three heats: total points would be 1,101
  3. GM Specific Tie-breaker:
    1. Total VP earned in all preliminary games played
    2. Average finish in all heats entered
    3. Latest average power selection in heats entered
  4. High dice roll.

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