GM TEAM:Gareth Williams, Phil Rodrigues, Peter Morzinski, Francis Czawlytko
Not changing anything from last year, so a few reminders
Firstly, before any declarations of cards being spent on the peace die roll the VP totals should be checked and signed by a member of the GM team.
Secondly, we would like to remind all players that they have a chance of a wild card seat in the semifinal regardless of their record. You will almost certainly end up with last pick, but you stand a good chance of getting a game.
Thirdly, all games will be expected to finish within the 6-hour window unless everyone at the table is in agreement.
Finally, a Russian player who joins the Imperial camp in or before the first interphase will not be eligible for second place, only a win will count for advancement. Second-place will be given the next best performing player.
As before, side assignment in the second and third Heats will be based on performance in the previous heats and what sides each player has already been played. As such players need no longer fear having to play Austria twice in a row.
Heat I – Duchess of Richmond’s Ball: Random Table assignment, sides by mutual agreement or dice off
Heat II – Austerlitz: Random Table assignment, power pick based on bid points. For most players this will be a normal heat, however there will be one or perhaps two coached games for new players. If you wish to participate in a coached game, please attend the demonstration also
Heat III – Bagration: Random Table assignment, power pick based on bid points. For most players this will be a normal heat, however there will be one or perhaps two coached games for new players. If you wish to participate in a coached game, please attend the demonstration also
Rules: Second Edition Rules with the current FAQ will be the default.
House Rules and Pacing: GMs will review the pace of the games throughout the tournament. Games are intended to finish within the time indicated; going beyond this will only be acceptable if all parties are in agreement.
Saturday - Any game not finished by 2300 will finish at the end of the current turn
Monday, Wednesday - Any game not finished by midnight will finish at the end of the current turn
From precedent, this suggests that games with a time limit will go to three turns.
Side determination and drawing: Table allocation will be random. However, players will stay with their own set. Cat-C players will also play separately.
For the first heat side assignment will be random or by mutual agreement at the table, however players will accumulate bid points that will be used to assign seat pick in the Second and Third Heats
Pick order is highest to lowest. New players start at 0. Resolve ties by dice off or mutual agreement.
- Won Previous Heat -1
- Played as France -2
- Played as Britain -1
- Played as Prussia 0
Played as Russia 1
- Played as Austria 2
SemifFinal: Number and format of Semifinal will be dependent on the total number of players and the winners from the heats. No more than half the field may advance to the Semifinal.
Possible formats for the Semifinal and Final include:
- Semifinal: 4 x 4 player- Final: 4 player
- Semifinal: 5 x 4 player - Final: 5 player
- Semifinal: 5 x 5 player - Final: 5player
Tiebreakers and place assignment will be as follows:
- Number of wins
- Number of Second places
- Overall VP count
- Bid points
Second place in a 3-player game, if any take place, will not count towards advancement
Win or Second place in a game you are coaching still counts, but at 0 VP.
Only positive VP will count, not negative.
We will try to avoid 4 player games in the Semifinal and Final where possible.
Final: Winners of Semifinal proceed; side pick in the Final will be based on performance in the Semifinal based on VP total.
Second-place Semifinalists: Ranking amongst these players will be VP count in semifinal
In both cases, in the event of tie, previous performance will be used to break the tie as above: Best total of Wins, Second-places, VPs, and bid points>