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Twilight Struggle (TWS) Email GM   Updated July 2, 2023
Class A: Experienced Players Only Rules will not be explained. Neither GMs nor players will teach the game to beginners during the event. 
Schedule  GM: Randy MacInnis (1st Year)
Round Day Start Time Duration Location
Round 1/5Mo93Maple
Round 2/5Mo123Maple
Round 3/5Mo153Maple
Round 4/5Mo183Maple
Round 5/5Mo213Maple
2023 Tournament Format Swiss

Twilight Struggle returns, with a new format from prior years. This year’s event is moving to a Swiss format. As in past years, the Deluxe edition -- not the collector's edition -- will be used as the default. We will be using the optional cards included in the deluxe edition (card numbers 104-110), but not the variant cards that were included in the later edition and on-line version (such as Turn zero).

The US player will be awarded two influence after each side places initial influence. Added influence must be placed in a location that already has US influence. Over-control is permitted with the influence placement from the bid. Sides will be randomly determined in the first round. After that, players will alternate US/USSR (to the extent feasible).

The FAQ, Q&A, and a list of the changes from earlier editions to the deluxe edition can all be found on, in the Twilight Struggle folder, and on Boardgame Geek. A list of card changes from 1st to 2nd edition is in the same locations (and included in the FAQ). Players that are not familiar with the deluxe edition should check the same two locations for changes to the deluxe edition. Incomplete games will be adjudicated by the GM.

If necessary to accommodate even numbers in the next round, a player will get a bye. Past champion gets the first bye. After that, byes will be determined randomly.

The tournament is run as Swiss. Five Swiss rounds determine the champion.