| Updated June 17, 2026 |
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| Type: | Century |
| GM: | Tamburo, Joel (2nd) |
| GM Contact: | N/A |
| Event Website: | N/A |
| Class: | B - Beginning Players Welcome |
| Style: | Scheduled |
| Format: | HMW - P: Heats Most Wins - Points |
| Rounds: | 3 Heats, Semifinal, Final |
| Round Length: | 4 Hours |
| Advancement: | Semifinal 16,Final 4 |
| Prize Level: | 3 |
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The 2026 running of ARCS will advance 16 players to the Semifinal. Advancement will be based on the Heats: Most Wins - Points (HMW-P) standard tie-breakers. All tournament games will be played as 4-player games unless smaller games needed
for a balanced round. All games will use Leaders and Lore, which is an expansion that costs nothing and is included in the base game.
Additional Prizes: Publisher and GM will provided additional prizes. GM will be playing in the tournament and will announce assistant GM’s at the start of each round.
HEATS: MOST WINS - POINTS (HMW-P):
- Most Wins (e.g., total in all heats entered)
- Total Points – Players earn the following pints in each heat they entered:
- 1st Place - 1,000 points
- 2nd Place - 100 points
- 3rd Place - 10 points
- 4th Place - 1 points
- All other places - 0 points
- e.g. player has a 1st, 2nd, and 4th in three heats: total points would be 1,101
- GM Specific Tie-breaker – All players also get 1 additional point for each heat played in
- High dice roll.
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