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Battle Cry (BCY) Updated June 17, 2026
Type:Legacy
GM:Heintzelman, Geoff (4th)
GM Contact:grheintzelman@gmail.com
Event Website:N/A
Class:A - Experienced Players Only
Style:Continuous
Format:SEM - Single Elimination with Mulligan
Rounds:Mulligan, 3 Rounds, Semifinal, Final
Round Length:2 Hours
Advancement:Semifinal 4, Final 2
Prize Level:2

Please bring a copy of the game! It has been out of print for some time, so we need players to bring copies if at all possible.

All matches will consist of two games; each player will play the battle as the Union and the Confederacy. Thus, there will be no bidding for sides. Given time constraints, each game will have a time limit of 1 hour. At the end of 1 hour, the current turn will be the last turn if the current turn belongs to the second player. If it is the first players turn, the second player will have a final turn (so that each player has had the same number of turns).

If your opponent is consistently playing slowly during a match, please politely remind them of the time limit. If the problem persists, please alert the GM or AGM of the issue. Please note that one of the tiebreakers is total flags – thus, it is in your best interest to play quickly to win as many flags as possible.

If one player wins both games, they will advance to the next round. If each player wins once the winner will be determined as follows: the player capturing the most total flags across both games; if tied, the player killing the most figures across both games; and if still tied, decided by a die roll (most sabers on 6 dice). If the final tie breaker is needed, both players may advance if there are an odd number of players for the next round.

Winners of the Mulligan Round are eligible to advance to Round 2 for single elimination play. If you lose the Mulligan, you can try again in Round 1 which will use the same scenario as the Mulligan.

The battle scenarios are the following:

  • Round 1 and Mulligan: First Bull Run
  • Round 2: Pea Ridge
  • Round 3: Kernstown
  • Semifinal: Shiloh
  • Final: Prairie Grove
  • If needed for an additional round (before Final): Second Bull Run

The second edition of Battle Cry will be the default edition for the tournament, but efforts will be made to accommodate owners of the first edition, particularly in the early rounds.

If at any point there is an odd number of players, an eliminated player will be asked to play again as an eliminator. If there are 3 players left at the end, the top seeded player (by total wins, total flags, and then total figures eliminated) will play the eliminator. If the eliminator wins, the other Semifinal becomes the Final, and the winner of that Semifinal game will be the champion.

If both players agree, the time limit may be eliminated for the Final at the GM’s discretion.

Places after the top 2 will be determined by round elimination, total number of wins (including only Round 1 or the Mulligan), total number of flags, flag differential, and figure differential.

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