| Updated June 18, 2026 |
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| Type: | Trial |
| GM: | O'Connor, Matthew (1st) |
| GM Contact: | manuel.i.kommenos@gmail.com |
| Event Website: | N/A |
| Class: | B - Beginning Players Welcome |
| Style: | Scheduled |
| Format: | HMW - P: Heats Most Wins - Points |
| Rounds: | 3 Heats, Semifinal, Final |
| Round Length: | 5 Hours |
| Advancement: | Semifinal 8/12/16, Final 4 |
| Prize Level: | 4 |
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Following the sweep of history, we start Britannia with Caesar’s invasion. We then advance, slowly at first, and then faster, through the Anglo-Saxons and the Danes. Finally, we wind up with the struggle for succession following the death of Edward the Confessor. Can Harold the Saxon repel both Harald Hardrada and William the Norman this time? It’s up to you.
Britannia is a four-player game that is asymmetric in scoring. First, the Romans surge into the lead, but then the other players surge upwards as their invaders take control of the map. It’s a game that will take an hour to learn and a lifetime to master.
Advancement will be based on the Heats: Most Wins – Points standard tebreakers listed below
HEATS: MOST WINS - POINTS (HMW-P):
- Most Wins (e.g., total in all heats entered)
- Total Points – Players earn the following pints in each heat they entered:
- 1st Place - 1,000 points
- 2nd Place - 100 points
- 3rd Place - 10 points
- 4th Place - 1 points
- All other places - 0 points
- e.g. player has a 1st, 2nd, and 4th in three heats: total points would be 1,101
- GM Specific Tie-breaker - Closest 2nd place finish as percentage of winner's score
- High dice roll.
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