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Boxcars (BXC) Updated June 18, 2026
Type:Century
GM:Bromley, Trella (6th)
GM Contact:trella@mac.com
Event Website:N/A
Class:B - Beginning Players Welcome
Style:Scheduled
Format:HMW - P: Heats Most Wins - Points
Rounds:3 Heats, Semifinal, Final
Round Length:4 Hours
Advancement:Semifinal 12/16, Final 4
Prize Level:4

You don't have to be an expert player to join in the fun. Join us for the Demo to learn how to play. Tournament special rules will be provided at each game table.

Please note that the Game Length has changed to 4 hours in 2026. You can play in as many heats as you like. The top 12 or 16 first-round players (typically, that's everyone who wins at least one game in the first round, plus a few alternates) advance to the Semifinal. The ideal number of players at each table for the Heats will be 3 but we will put 4 at a table if required due to the number of players present.

The tournament will use the Heats: Most Wins – Points standard tiebreakers with a GM specific tiebreaker listed below.

Check the Alternate list on the event kiosk to determine your chances of advancing as an Alternate.

Semifinal game winners advance to the Final.

We will employ five rule variants, as follows: • Ride your own RRs for free. Do NOT pay the customary $1,000 if you use your own RRs but not the bank's. Riding the bank's RRs for any portion of a trip costs the usual $1,000 (this is not a variant in Boxcars) • The "Roll-and-move-immediately" courtesy rule will not be enforced. • Roll for Region and pick unique home city (again not a variant in Boxcars) • Home swap will be allowed If a game is called due to not finishing on time, the ranking of the players will be based on net worth (cash plus value of properties excluding value of trains).

We will employ five rule clarifications/variants, as follows:

  • Ride your own RRs for free. Do NOT pay the customary $1,000 if you use your own RRs but not the bank's. Riding the bank's RRs for any portion of a trip costs the usual $1,000 (this is not a variant in Boxcars)
  • The "Roll-and-move-immediately" courtesy rule will not be enforced (variant)
  • Roll for Region and pick unique home city (again not a variant in Boxcars)
  • Home swap will be allowed (variant)

If a game is called due to not finishing on time, the ranking of the players will be based on net worth (cash plus value of properties excluding value of trains)

HEATS: MOST WINS - POINTS (HMW-P):

  1. Most Wins (e.g., total in all heats entered)
  2. Total Points – Players earn the following pints in each heat they entered:
    • 1st Place - 1,000 points
    • 2nd Place - 100 points
    • 3rd Place - 10 points
    • 4th Place - 1 points
    • All other places - 0 points
    • e.g. player has a 1st, 2nd, and 4th in three heats: total points would be 1,101
  3. GM Specific Tie-breaker
    1. Highest Net Worth (total new worth = cash & Railroad Property Cost) from the Heats
  4. High dice roll.

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