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Formula Motor Racing (FMR) Updated June 24, 2026
Type:Trial
GM:LeFevre, Chris (7th)
GM Contact:N/A
Event Website:N/A
Class:B - Beginning Players Welcome
Style:Scheduled
Format:HMW - P: Heats Most Wins - Points
Rounds:3 Heats, Semifinal, Final
Round Length:2 Hours
Advancement:Semifinal 18/24/36, Final 6
Prize Level:3

Formula Motor Race (FMR) is a card-driven fun family game that is easy to learn, but makes you think on various ways to win.

You will complete six races for your two-car team, working to gain the most points to win the Heat. If you have not enjoyed playing this great game, please attend the Demo to gain a full understanding of the game. If you cannot make the Demo, please attend early before the heat starst to receive a training session on how to play the game.

Advancement to the Semifinal will be based on the Heats Most Wins – Points standard tie-breakers with GM specific tie-breakers listed below

Up to a maximum of 36 players will advance to the Semifinal. If there are more than 36 heat winners showing up for the s Semifinal. An increment of 6 is needed to advance to the Semifinal. This means that there will be either 18, 24 or 36 players to advance.

Additional Prizes: Additional Prizes will be provided by the publisher, GMT, for plaque winners.

HEATS: MOST WINS - POINTS (HMW-P):

  1. Most Wins (e.g., total in all heats entered)
  2. Total Points – Players earn the following pints in each heat they entered:
    • 1st Place - 1,000 points
    • 2nd Place - 100 points
    • 3rd Place - 10 points
    • 4th Place - 1 points
    • All other places - 0 points
    • e.g. player has a 1st, 2nd, and 4th in three heats: total points would be 1,101
  3. GM Specific Tie-breaker:
    1. Most points in Heat Win
    2. Most Points in 2nd Place Finish
  4. High dice roll.

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