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Wilderness War (WNW) Updated July 9, 2026
Type:Century
GM:MacInnis, Randall (2nd)
GM Contact:N/A
Event Website:N/A
Class:B - Beginning Players Welcome
Style:Continuous
Format:SW - Swiss
Rounds:4 Swiss
Round Length:4 Hours
Advancement:N/A
Prize Level:1

We will again use the six-turn short scenario, starting with victory points at French 3 as before and French Marine companies as one step units. I am asking for four rounds of Swiss to be played with a Demo.

If that leaves two players undefeated after four rounds, those players only will meet at a time of their choosing to determine the Final winner.

I am putting in a small change to the tie-breaker rules to determine winners of the event: players will be ranked on strength of schedule only for the AREA ratings of the opponents they defeat, rather than the rating for all opponents.

Additional Prizes: Additional Prizes will be provided by the publisher, GMT Games.

Links:

AREA