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Meeples wobble, but they don't
fall down...
The southern French city of Carcassonne is famous for it's
unique Roman and medieval fortifications. The players develop
the area around Carcassonne and deploy their followers on the
roads, in the cities, in the cloisters and in the fields. The
skill of the players to develop the area will determine who is
victorious. Carcassonne is considered one of the "gateway"
games that opens the world of boardgames to many new players
and spawns many sequels and imitators.
The big news in 2010 is the addition of a mulligan round. This
gives players two guaranteed chances to play. And it is nice
to have another major Euro event which can be played to conclusion
in one day on the final weekend of WBC. It makes up to some degree
for all the events which get missed by weekend visitors who are
shut out by the Euro scheduling which attempts to reduce conflicts
at the expense of those who only attend late in the week.
The 2010 Carcassonne Tournament will start with a multi-player
mulligan round using the base set and the Inns and Cathedral
expansion. Winners in the mulligan round will receive a bye
into Round 2.
The main tournament will begin immediately after the mulligan
round and will be a two-player single-elimination format using
just the base set with one straight tile removed. Non-winners
from the Mulligan Round and new entrants are allowed to play
again in Round 1. Winners from the Mulligan Round are allowed
to play in Round 1 but will be seeded as eliminators (i.e. Mulligan
Round winners will not play each other in Round 1).
Farm Scoring (current Rio Grande Rules): 3 points for each
city adjacent to a farm for the player(s) with the majority of
farmers in the field.
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