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Do the Locomotion ...
The Empire Builder Series tournament offers play of
all of Mayfair's "Crayon Rails" games. Empire Builder
and Eurorails will be offered in each of the three
Round 1 heats. Players may choose to play variants instead if
their choice is shared by at least three other players. Variants
include: original Empire Builder [without Mexico], North
American Rails [with Mexico], Australian Rails, British
Rails, China Rails, India Rails, Iron Dragon, Lunar Rails, Martian
Rails, Nippon Rails, and Russian Rails. If
you would like to play one of the variants, it is recommended
that you bring your own copy and appear early to set it up and
recruit players. Variants that do not get four willing participants
will be shelved in favor of the default games of either Empire
Builder [with or without Mexico] or Eurorails.
To encourage faster play, we will allow players to choose
the best "three out of four cards" opening. At the
start of each game, deal one extra demand card to each player.
(Event Cards are reshuffled into the deck.) Immediately before
each player builds track for the first time, he must discard
one of his four cards to the discard pile. The player with the
single highest payout from his four cards may discard one card
and begin building track as soon as he is ready.
The semifinal games will feature Empire Builder with
Mexico. The Final will compete on the newest edition of Eurorails
[v4; MFG#4507; © 2009].
If there are 50 or more total entrants, we will advance 25
players to five 5-player semifinals. If there are between 40
and 49 entrants (inclusive), we will advance 20 players to five
4-player semifinals. If there are between 32 and 39 entrants
(inclusive), we will advance 16 players to four 4-player semifinals.
With fewer than 32 entrants, we will advance no more than half
the entrants to four semifinals of approximately equal numbers
of participants. In each case, only the semifinal winners (or
1st alternate) will advance to the Final.
REMEMBER: If we have more individual Heat winners than semi-final
slots, a single Round 1 win will NOT in itself guarantee advancement.
We will be using the following tie breakers for advancement and
seeding:
1. Most Wins (e.g., total in all heats entered)
2. Win in first Heat entered
3. Win in second Heat entered
4. Win in third Heat entered
5. Player's highest winning score
6. Repeat Rules 1-5 substituting Second Place finishes for Win(s)
7. High dice roll
A set of seven hand-painted,
detailed pewter locomotive miniatures in colors appropriate for
both Empire Builder and Rail Baron will be given to
the winner.
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