Bruce, Braveheart and the blocks
WELCOME to the WBC Hammer of the Scots Tournament!
Like last year, we will be using the latest incarnation of the
rules online . . see link below.
Please note, if you have an older version of the game (1st
or 2nd ed), the 3rd edition made some changes:
1. A few Scottish units have been upgraded: The Scottish bowmen
(Etterick) block now has movement of 3, and another Scottish
Infantry (Fraser) block now has a combat rating of C3 (identical
to the MacDonald block), rather than C2. (to see all the blocks
online, here's the link: http://www.columbiagames.com/pix/3161-hammer-labels.gif)
We don't recommend you mutilate your pieces, but that is how
they will be played.
2. The "Reserves" in combat rule has changed: Reserves
sit out the first round (just like they used to) but if the force
that they are supporting gets wiped out, the Reserve Units ARE
revealed AND engage in combat in Round 2. Another major change
is that if it is the DEFENDER that is wiped out in Round 1, its
Reserve forces that arrive are now the ATTACKERs. (Not only does
the attacker then get to fire first, but if they have a native
noble, he now "defends" at B3). See the below link
for more details.
All other previous FAQs on card play and rules apply.
Bidding will remain relatively the same, blind bidding (player
write bids on their entry card) either for the English with a
number representing the number of round Edward 1 is "face
up" in the levy pool, unavailable for play. (ie. a written
bid of E3 means that you want the English and are willing to
let Eddie sit out the first three rounds). With the rule changes
AND the below tournament rules, there will be some Scottish bidders
this year - they bid additional blocks the English will add to
their initial levy of 4 (i.e. S2 means "I want the Scots
and will give the English two more blocks Round 1). In the event
of a tie (i.e. both bid E3) you roll a die and the person with
the highest roll "wins" the bid - they pay it and play
it. In the odd instance that the bids are opposite in nature
(somebody bids English the other Scots) both sides get the side
they want and "cancel out\ the relative difference - if
the Scots bid 2 and the English 1, then ONE block would be added
to the English levy.
The format will return this year to the swiss elim of recent
vintage: It will be three swiss rounds advancing four plaers
to single elimination. The tiebreaker will be number of nobles
controlled at the end of the game.
Time limits will be strictly enforced, so if you have a "sandbagger"
please let the GM or Asst GMs know discretely and we will take
appropriate action. If a game just runs out of time with no clear
violator, the current round will be completed and the nobles
counted. . . with additional adjudication by the GM if required.
If you have a dispute, have both warring parties appeal simultaneously
to the GM for adjudication. Remember, if you are not having fun,
you are doing something wrong . . .
The link to the official rules can be found here
at the Columbia Games website:
"Nemo me impune lacessit" - Royal Motto of