ivanhoe

Updated 4/16/2013

IVH   HMWG   
   22    23     23
   23    18 21   22 
 

  Cornwall    Ballroom A     Heritage      Terrace 3

Richard Fetzer, NY

2012 Champion

2nd: Laura DeWalt, MD

3rd: Marcy Morelli, PA

4th: James Pei, VA

5th: Bryan Berkenstock, NJ

6th: Dacey Collinson, MD
Event History
2001    Rebecca Hebner      27
2002    Steve Scott      29
2005     Bob Titran      38
2006     Dave Buchholz      55
2008     Andy Latto      69
2009    Keith Levy    103
2010    David Rohde    107
2011    Keith Levy    112
2012    Richard Fetzer    115

Brian Mongold, MD
2013 GM

Links

   

Returned From Days of Yore ...

Hear ye, Hear ye, come one, come all to a tournament for all ages. Please join us for a fun filled evening the whole family can enjoy together. It seems like only yesterday that a young damsel achieved the impossible ... putting her elders to shame by winning four tournaments at WBC ... a grand slam. This is one of the games that made it possible - and, ironically, you can win four tournaments in the game itself.

This year Ivanhoe will have three separate heats starting at 23:00 Tu/We/Th, with the semifinals and Final starting Friday at 2100. The classification will be "B" (Beginners welcomed) with the teaching demo on Tuesday night. The rules for the tournament play will be "straight out of the box". The controversial "house rule" that whomever drew the purple chip went first and kept the chip will be dropped. Any game reaching 90-minutes will be adjudicated at that point except for the Final round.

GUIDELINES FOR ADVANCEMENT

This year we will be determining advancement based on a points system. Standings will be based on total cumulative points earned over the course of three heats. Each heat will hold the potential for 10 points earned. Points possible in each heat will be earned as follows:

1 point earned for game played

1 point earned for each chip earned during play

5 point max on a win

Additional 3 points for a win in your first round

1 point earned if a PURPLE chip was in your possession at game end.

1 point earned if that Purple chip was your first chip earned.

The WBC standardized HMW/G tie-breakers will determine who is invited to the elimination rounds.

ADVANCEMENT TIE-BREAKERS: In Multiple Entry, Single Elimination events for multi-player games, players possibly qualify for Single Elimination play in the second round by winning any of up to three preliminary Heats. Occasionally, players may advance without winning a heat as alternates. Players can enter one or more Heats without limit. All events for most multi-player games consist of three rounds; an opening Round consisting of two to four Preliminary Heats, a semifinal and a Final. The semifinal round will advance a pre-determined optimum number of players to fill the second round; in this case, 16 players for a 4-player game. If insufficient players that have advanced appear for the semifinals, the scheduled semifinal will instead become the Final.

Heats: Most Wins (HMW/G) - Standard tiebreakers used to trim the field or identify alternates to complete the field, as listed below in the following order:
1. Most Wins (e.g., total in all heats entered);
2. Win in first Heat entered;
3. Win in second Heat entered;
4. Win in third Heat Entered;
5. Most purple chips earned cumulatively through Round 1/ Purple Chip as first chip earned
6. High dice roll.

 GM may provide medieval themed favors for heat winners plus a surprise for the finalists.


Kirk Harris will also GM a Juniors version of the game in Vista CD for those 12 and under on Friday at 6 PM.
 GM      Brian Mongold [3rd Year]   NA  
    sharkecw13@gmail.com    NA

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