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Brand new Battles ...
Introducing the German Invasion of Crete
The creator of Memoir'44, Richard Borg, himself, will
return to the tournament, bringing six brand-new scenarios, which
he will introduce for the first time at WBC. All players will
receive copies of the new scenarios to take home.
This year's theme will be a unique moment in military history:
Operation Mercury, the German invasion of Crete in May, 1941
- the first large airborne invasion in history, where over 15,000
German paratroops and glider troops landed at several strategic
points on the island. In addition, it was the first time the
British made major use of intelligence gathered from the deciphered
Enigma code - they knew when the invasion was coming. The battle
consisted of ten days of brutal, back-and-forth fighting.
> Mulligan Round: Maleme Air Drop
> 1st Round: Maleme Air Drop
> 2nd Round: Heraklion
> 3rd Round: Rethymnon Second Wave
> 4th Round: Prison Valley Drop
> 5th Round: Platanias
> 6th Round: Galatos
If you bring your Memoir game, Richard Borg will be
glad to autograph it. Also, if you have an expansion with road
hexes, it will be useful. Air Rules will not be used.
TOURNAMENT FORMAT
The schedule for Memoir '44 will be similar to previous
years. The format will be a projected six rounds, Single Elimination
with a Mulligan Round. The Mulligan Round will begin at 9 PM
Thursday evening, and the Demo will precede the Mulligan Round
at 8 PM.
Winners in the Mulligan round are excused from Round 1 the
next day, and can rejoin the event in Round 2 at 11 AM Friday.
Losers of the Mulligan Round can rejoin the event fresh in Round
1 at 9 AM Friday. The tournament will then run continuously for
the rest of Friday. Based on the estimated number of players,
there will probably be six Single Elimination rounds.
In each round, competitors will play twice against each other,
switching sides. Best total medal count for the two games wins
the match. In the case of a tie, the player who inflicts the
most casualties on his opponent wins. In Rounds 3 and later,
cumulative wins and cumulative medals will serve as additional
tie breakers, if necessary. The final tie-breaker for all rounds
will be a number drawn at random by the player upon registering
for the tournament, with players who bring games being rewarded
with higher numbers.
ABOUT MEMOIR'44
Memoir'44, like its cousins from other eras (Battle
Cry, BattleLore, Commands & Colors: Ancients, and the
new Commands & Colors: Napoleonics), combines a strong
element of strategy with just the right amount of luck from cards
and dice. A typical battle can be fought in under an hour, including
setup time. Now in its eighth year of distribution, new expansions
continue to keep it a vibrant and growing game. Over 200 official
scenarios have now been published. Also, in the past year, Days
of Wonder has released Memoir'44 Online.
OVERLORD, TOO
In addition to the tournament, several multi-player Memoir'44
Overlord games will be played in the Demonstration area on Thursday
and Saturday, organized by John Skiba. Sword Beach will be 10
AM Thursday. Bastogne will be 2 PM Thursday. The action will
switch to the Rssian Front on Saturday with two more sessions
at 10 AM and 2 PM.
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