Nappy & his ABC's ...
TNW continues to evolve wih two more changes:
1) After some discussion we are moving to a six-hour window.
This should enable more games to run their course and not be
forced to a finish.
2) Under revised guidelines we may no longer officially list
the Thursday heat as a CAT C; however we will continue to have
at least one coached game available at that time.
Heat I Monday Duchess of Richmond's Ball CAT A: Normal
CAT A rules apply.
Heat II: Wednesday Austerlitz CAT A: Normal CAT A rules
Heat III: Thursday Collingwood CAT B. For most players
this will be a normal heat, however there will be one or perhaps
two coached games for new players. If you wish to participate
in a coached game please attend the demonstration also.
Rules: 2nd Edition Rules with the current FAQ will
be the default. 1st Edition will only be acceptable if there
are not enough 2nd Edition sets.
House Rules and Pacing: GMs will review the pace of
the games throughout the tournament. Games are intended to finish
within the time indicated; going beyond this will only be acceptable
if all parties are in agreement. We will attempt to put those
with the same preference in the same game but this is not guaranteed,
as noted above the planned finish time will be the default.
Monday, Wednesday, Friday, Saturday: Any game not finished
by midnight will finish at the end of the current turn
Thursday: Any game not finished by 1800 will finish at the
end of the current turn
From precedent this suggests that games with a time limit
will go to three turns, with the extra hour now allotted, possibly
Balancing/Setup changes: There are no plans to make
any changes for this year, however I am collecting data for future
Side determination and drawing: Draws and side allocation
for Heats will be random. However players will stay with their
own set and players will be grouped according to preference for
finish time where possible. Cat-C players will also play separately.
Semifinals: Number and format of semifinals will be
dependent on the total number of players and the winners from
the heats. No more than half the field may advance to the semis.
Possible formats for the semis and Final include:
Semis: 4 x 4 player Final: 4 player
Semis: 5 x 4 player Final: 5 player
Semis: 5 x 5 player Final: 5 player
Tie-breakers and place assignment will be as follows:
3 wins + overall VP count
2 wins + overall VP count
1 win + overall VP count
3 second place + overall VP count
2 second place + overall VP count
1 second place + overall VP count
Any wild cards by GM specific trivia challenge
Second place in a 3-player game, if any take place, will not
count towards advancement. Win or 2nd place in a game you are
coaching still counts, but at 0 VP. I have been mildly concerned
that players have been playing for runner-up status given its
use as a tiebreak, however the other obvious candidate is VP
count and as games may not go the distance and occasionally we
receive result cards without a VP total that may not be appropriate.
However we will keep this under review.
The format decision for semis and Final will be taken on Thursday
night, because of possible no-shows it is possible there may
will be some wild card assignments. We will try to avoid 4-player
games in the semis and Final where possible
Final: Winners of semis proceed; side pick in the Final
will be based on performance in the semis. Semifinal performance
will decide places for those not in the Final. Ties will be broken
on inverse seeding (so 2VP with a third pick is better than 2VP
with a second pick)
A selection of random stuff picked
up in my travels. Currently I have Moroccan Monopoly and I will
be visiting Stratfield Saye (Wellington's House) before WBC.