paths of glory      

Updated 4/20/2014

    15         9      17
     9     17     9


Stefan Mecay, TX

2013 Champion

2nd: Rika Riekkinen, fi

3rd: John Sutcliff, uk

4th: Alex Gregorio, PA

5th: Steve Koleszar, VA

6th: Michael Dauer, TX
Event History
1999    Donald Stone     36
2000    Peter Reese     52
2001    David Dockter     34
2002    Peter Reese     49
2003    Rob Hassard     40
2004     Nick Anner     39
2005    Tom Drueding     34 
2006    David Dockter     48
2007     Stefan MeCay     35
2008     Riku Riekkinen     42
2009     Stefan Mecay     50
2010    Stefan Mecay     35
2011    Peter Gurneau     27
2012    Riku Riekkinen     29
2013    Stefan Mecay     36

Peter Gurneau, WI
2014 GM



Guns of August Pre-Con

The Guns of August Pre-Con is separate from WBC and requires its own registration fee. Click the Pre-Con icon for pricing information.Tribune level members may attend any and all Pre-Cons AND WBC free of charge.

1.1 The Campaign Game Pre-Con (Sat/Sun)
The campaign heat will begin on Saturday at 3 PM, using the 2009 Historical POG with some very minor changes and a modified Swiss format designed to yield eight top players for the Playoff rounds if the field is greater than or equal to 32 players. If the field is less than 32 players, only four will advance to SE play. Players will bid for sides. We will determine the top finishers by (1) Victory Points {3 for a win, 1 for a tie} Note that draws are allowed in the preliminary rounds. (2) high dice roll amongst all those tied with the same number of VPs. We will play three rounds {seven hours each} of the Campaign Game. Round 1 pairings will be determined by AREA ratings.

1.2 The Playoff Rounds. (Monday—beginning at 9 AM)
The Playoff Rounds will occur on Monday. Playoff round contestants will bid sides using the Campaign Game. Unlike the preliminary rounds, no draws will be allowed. Draws will count as an Allied win. Players should bid accordingly. Matches will be random among the players, with the exception of not matching players that previously met in the swiss portion if possible. Final will be Tuesday Morning.
1.3 Bidding for Sides. Each player rolls a die. Player with high die declares a side he wishes to play AND the amount of Victory Points they will “cede” the opposing player —any whole number including a bid of zero. The opposing player either accepts the bid (and thus plays the other side), or bids a higher Victory Point number to play the same side. Bidding ends when one player accepts the opposing player’s bid. At the END of the game, the final Victory Point total is adjusted by the ceded points.

2.0 Schedule: Notification will be given 30 minutes and then 15 minutes prior to the end of each round. Extremely slow play will be a factor should a game need to be adjudicated.

3.0 Tournament Officials: GM: Peter Gurneau. Assistant GMs: TBD

4.0 Special Tournament Rules: From rule 4.2.4: Recording the cards placed into the discard pile is prohibited, unless agreed to beforehand. However, players may refer to the discard pile for previously played cards which have been removed from play (if these are in a separate pile) in order to confirm an event or war status. Players may use any other optional rules they wish so long as both players agree.

5.0 Rules Clarifications and Player Aids:
5.1 Version:
We will use the 2004 Fourth Official Update Rules. These rules are available from GMT Games in their POG 2004 Reprint, or free for download from their “Living Rules:" section of their company website:

5.2 Optional and Special Rules
Optional Rule 4.2.4—AH and Ru corps at Lutsk and Stanislaw
Optional Rule 11.2.10—Trench roll modification
CP addition—Trench in Strasbourg
AP addition/subtraction—Remove trench Brussels
Add trenches in Verona, Asiago, Maggiore and Udine

VP space changes:
remove VP spaces from Turkey (2—Jerusalem and Kharput)
add two VP spaces—Koblenz and Aachen
Remove VP spaces from Ahwaz and Venice and Minsk
add spaces at Kovno and Sedan and Amiens

RP change:
CP receives 1 Ge RP each turn during TW (ie after it has drawn TW cards) if during the RP interphase it has at least three French/Belgian spaces, which include Sedan.

Historical POG—per the GMT website
* Set-up using the complete optional setup.
* The CP Player must open with Guns of August as an Event.
* Entrench may not be played as an Event on Turn 1.
* Only Austrian and Italian armies may operate in Italy (move, attack, or advance into any space in Italy) and no German armies may end their movement (OPS or SR) in Trent, Villach or Trieste until the start of a turn at which THE AP (change from prior year) is at Total War.
* The following cards may double as OPS when played as Events: Landships, Zimmermann Telegram, Over There, Tsar Takes Command, Fall of the Tsar, Bolshevik Revolution.
* If the game ends with an Armistice or at the end of Turn 20, add one VP for each US Army not currently on the map or in the deadpile.
* If the game ends with an Armistice or at the end of Turn 20, subtract two VP if the Tsar has not fallen.
* Use the optional 8 card-hand.
Royal Tank Corp—this may be used v. clear spaces in Germany too.
* First turn only (change from Last year) a British MO = French MO

Awards: Medalists (plaque winners) will receive GMT merchandise credits of $20 for 1st, $15 for second, $10 for third, and $5 for fourth through sixth place.

 GM      Peter Gurneau  [2nd Year]   NA    NA

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