Et tu Brutus? …
Republic of Rome is often agreed to be one of the most exciting
games available, but suffers in tournament play. With all players having
a good idea of when the game is about to end, much of the action is delayed
until the final turns, since all players can afford to bide their time
and wait for the self-balancing mechanisms of the game to kick in. “End-of-the-world” phenomena
like a plethora of assassinations on the final turn just make the problem
worse. Finally, a perverse incentive can lead the highest-influence faction
to want Rome to fall to result in a “victory".
This year, there will once again be two nights of qualification play.
Winners of games from either night will advance. If there is no outright
winner in a qualification game, the player with the highest-percentage
influence will advance. Alternates for the finals will also be drawn
from the pool of high influence finishers. The Final this year will once
again feature the Late Republic. However, in an attempt to avoid the
final turn chaos that has become a perennial problem we will be using
a drop dead card shuffled into the final quarter of the deck. When this
card is reached the game is over. This should hopefully lead to bolder
moves towards the end of the game as players reach for victory.
House Rules / Rules Changes:
* All games will use the Matching Wars Time Delay 7.3321 from the General V27#4.
All games will use Advanced Game rule 13 (Pontifex Maximus).
* All games modify the Cataline Conspiracy card as follows: The HRAO may voluntarily
step down after the effects of the Cataline Conspiracy card have been resolved.
If this Senator refuses to step down, he is subject to immediate potential
assassination, offered first to the faction on the HRAO’s left and proceeding
clockwise. The HRAO may only be subject to one
assassination attempt during this special phase. This assassination attempt
does not count as a Senate Phase assassination; thus, either the assassinating
or assassinated faction can attempt or receive further knifings in the Senate
Phase.
Republic of Rome Errata and Clarifications
3.III Is there only one round of bidding for each
additional Initiative? A. Yes.
3.III.4 Can a player appoint a Faction Leader AND
sponsor Games in the same Initiative? A. No; “or” means
one or the other.
4.7 & 5.2 If a statesman is made a Faction Leader at the start of play,
does that mean he can not die prior to the appearance of his Family card? A. No.
A statesman cannot be made Faction Leader until the first Forum Phase (4.5).
Thereafter, if he were to die, that faction would be without a Faction Leader
until the next Forum Phase Initiative provided an opportunity to name a new
one.
5.1 Is a Mortality Chit drawn on the first turn? A. Yes.
5.1 Are Senators in the Forum (not the Curia) considered “active” and
thus subject to Mortality Chit draws? Are Mortality Chits
permanently removed when drawn or returned to the cup? A.
Yes; Mortality Chits are always returned to the cup at the
end of the draw—except for the “draw Two” chits
which are returned immediately even before that draw is concluded.
5.3 If a faction is eliminated, what happens to its
cards in hand? A. They are returned to the deck and
reshuffled.
5.3 & 9.84 Upon the execution of a Faction leader,
can the player immediately appoint a new one, or does he
have to wait until Step #4 of the next Forum Phase? A. The
latter.
6.1 Does a captive Senator (10.82) receive personal
and/or concession income? A. No.
6.12 After the Calpurnian Law is passed, do the Talents
collected from the corrupt Senator go into the state Treasury? A. No.
They are returned to the Bank.
6.14 Do rebel governors roll for province improvement? A. No.
6.141 Can Bithynia also be improved in the normal
way? A. Yes.
6.22 Do Wars such as the Jugurthine War whose card
does not indicate a subtraction of 20T. still cost the Rome
Treasury 20T? A. Yes.
6.22 & 9.41 Can someone not in Rome be prosecuted?
A. No. In general, a Senator away from Rome can do
nothing in Rome except make contributions or sponsor games.
6.22 & 9.64 Can the Senate disband Legions and
fleets by refusing to pay maintenance?
A. No. The only way to disband forces is by passing
such a proposal in the Senate Phase. If unable to pay maintenance
for existing forces, the state is bankrupt and all players
lose (except any declared rebel).
6.3 If the Redistribution of Wealth (III.3) occurs
after the collection of Personal Revenue (II.1), how can
it “make no difference to which Senator of a faction,
the money is given at this point? A. The reference
to Redistribution of Wealth is to reallocation between Factions.
Reallocation of funds between senators of the same Faction
is allowed in 6.1—which happens before such things as Contrubutions.
6.3 Is Faction income distributed sequentially or
simultaneously? Can a Senator absent from Rome take part
in the redistribution? Are previously allocated funds eligible
for reallocation? A. Simultaneously. Yes. Yes.
7.2, 7.355, 7.357 Does the exception to “all” DR/dr
for initiative mean that the random event TDR that follows
a “7” initiative DR avoids a “-1” drm?
When a Natural Disaster occurs, does the subsequent dr to
see which concession is destroyed have a -1 drm? A. No.
No.
7.31 Does a Statesman take over any Prior Consul marker
on its Family card? Can a Senator’s Popularity go above +9
or below -9? A. Yes. Yes.
7.312 Does a Statesman have a Personal Treasury even
though the symbol is not shown on his card? Does Scipio Africanus
negate Hannibal and Hamilcar Disaster/Stalemates too or only
those of the Punic Wars cards? A. Yes. Only those
of the Punic Wars cards—not those of enemy leaders.
7.312B If Statesmen 29A and 29B are both in play when
the Family card #29 is drawn, who gets it? A. It is
placed beneath Statesman 29A.
7.331 Errata: Add “/Fleet” after “Army” in
the third line.
7.332 Errata: Delete “(those with matching illustrations)"
7.332 MATCHING WARS: No game is perfect. Inevitably,
something is omitted that would have made the game a tad
better had only we thought of it in time. Such an instance
occurs in REPUBLIC OF ROME with respect to rule 7.332. Kirk
Schlesing correctly points out that matching wars are allowed
to pile up too quickly before the players can do anything
about it, no matter how cooperative they may wish to be.
While the Early Republic scenario was intended to be difficult
to win, we should have taken steps to lessen the effects
of a shuffle that brought the 2nd Punic War into the game
right on the heels of the first. We therefore urge all players
to incorporate this modification to the rules as an official
variation.
7.3321 TIME DELAY: Whenever a War or Revolt card is
drawn from the deck that would match a face-up War or Revolt
card already located in the Forum, the drawn card is placed
face-down in an Inactive War slot for the remainder of the
current turn. If the face-up matching card is currently located
in an Inactive War slot, it is immediately moved to an Active
War slot; otherwise, face-up cards are not affected in any
way. At the beginning of each new turn, before any other
action is taken, all cards in Inactive War slots are turned
face-up, and one card for each War or Revolt is moved to
an Active War slot on the Forum. Wars should be selected
for activation in chronological order (e.g., 1st Macedonian
before 2nd Macedonian, etc) whenever possible. An Inactive
War and its Leader are instantly matched and activated; there
is no delay. If a Leader is drawn that matches an Active
War, the Leader is immediately placed on the Active War card,
but no additional War cards are activated.
EXAMPLE: First Punic War begins the game face-up in an Inactive War slot.
Second Punic War is drawn; it is placed face-down in an Inactive War slot,
and First Punic War is moved to an Active War slot. Third Punic War is drawn
in the same turn; it is placed face-down in an Inactive War slot. The Hannibal
Leader card is then drawn; it is immediately placed with First Punic War. At
the start of Turn 2, Second Punic War is moved to an Active War slot, but Third
Punic War remains Inactive until the start of Turn 3. If the Hamilcar Leader
card is drawn during either turn, it would be placed with an Active Punic War
card. Third Punic War would remain Inactive. This rule allows Rome at least
one opportunity to attack with a reasonable chance of success before its strength
multiplies without resorting to extraordinary measures such as a Dictator.
7.3322 What determines if a Leader matches a War/Revolt? A. The
picture is the sole determining factor.
7.335 If playing the Early Republic scenario (where
the 3rd Punic is not in play), does defeat of the 2nd Punic
War reduce the 1st Punic War to a revolt? A. No.
7.34 If a War with a matching leader is defeated,
does the leader remain on display in the Curia (subject to
an aging dr) if there are still Wars which match the Leader
left in the deck? A. Yes.
7.341 Is Cleopatra discarded at the end of the turn
it is played? A. Yes. It can be played only once,
but remains in effect until the Alexandrine War is defeated.
7.352 BARBARIAN RAIDS What happens if not using the
Provincial Forces rule? A. This event is ineffective
without Provincial Forces; re-roll on the Event table.
7.3510 PRETENDER EMERGES/VICTORIOUS What happens if
not using the Provincial Forces rule? A. The governor
is killed but nothing else happens.
7.3631 CALPURNIAN LAW What happens to a Senator if
neither he nor his Faction Treasury can pay the fine? A.
His Popularity and Influence is reduced by the amount of
the shortfall.
7.3632 VATINIAN LAW: When may a Governor governing
by legate leave for/return from his Province? A. He
may leave for the Province anytime during the Senate Phase.
If he goes to the Province he must remain there until the
start of the next Senate Phase or until rerolled.
If his Province is attacked in his absence, what military rating is used? A. None.
May a Governor rebel with more than one Province or can he choose only one? A. He
can choose only the one in which he is currently residing. All other Provinces
governed by legate return to the Forum for control by the Senate.
7.364 Murder of a Tribune. Can the same player play
another Tribune on the same proposal? A. Yes. This
card specifically allows OTHER players to initiate the same
proposal again. However, it does not preclude the same player
from also doing so. Rule 9.69 is not relevant because a canceled
Tribune does not constitute a defeated proposal; in fact,
the proposal was never successfully initiated.
7.37 Is an Intrigue card which is traded outside the
Revolution Phase and placed beneath the board edge subject
to selection due to the play of the Influence Peddling card? A. Yes,
but in this case, it must be returned to the hand prior to
the random draw and then be returned again to beneath the
board edge immediately afterwards regardless of who owns
it.
7.4 May a Senator not in Rome sponsor Games? Can Popularity
of a Senator increase beyond 9? A. Yes. Yes.
7.511 Do historically opposed Statesmen belonging
to the same Faction still retain the “+7” for alignment? A. Yes.
7.511 Is the Flamininus that opposes Cato the Elder
and triggers his loyalty drop to 0, Statesman 18a (T.Quinctius
Flamininus) or the Family card Flaminius (13)? A. The
former. The loyaltry drop to 0 does not appear on the 18a
card but it should.
9.11 & 9.34 Is the Censor considered the Presiding
Magistrate during a Prosecution and thus subject to loss
of an influence point if a proposed prosecution is voted
down unanimously? A. Yes, however, the prosecutor
is not subject to any such influence loss.
9.22 Can a Senator play a Tribune to make a proposal
to adjourn the Senate? A. No. Only the Presiding Magistrate
may adjourn the Senate?
9.24 & 9.91 Can a Senator refuse to be Master
of Horse? A. No.
9.34 Does a Senator who forced a proposal to a vote
using a Tribune lose influence if the motion is unanimously
defeated by the votes of all Senators of other factions? A. No
—he is not the “Presiding Magistrate". Defeat
of his proposal and loss of his Tribune is penalty enough.
9.34 If the HRAO “steps down", does he resign
his office or simply pass control of the meeting to the next
HRAO? A. The latter; he may not become Presiding Magistrate
in that turn again.
9.411 Does a successful Minor Prosecution strip the
prosecuted Senator of any office he is currently holding? A. No.
9.412 Can the Censor name himself as Prosecutor? A. No.
9.421 Does an exiled Senator lose negative Popularity
also? A. No, he loses only positive Popularity.
9.41 Can the same Senator be prosecuted twice in the
same turn if he held two concessions, or a concession and
an office? A. Yes.
9.423 Does a faction that cast the most votes for
an exiled Statesman’s return and makes a successful Persuasion
Attempt vs that Statesman also get the Family card of the
Statesman even if it is held by another faction? A. Yes
—even if that Family card is the Faction Leader.
9.5 Insert: “and Repopulating Rome (9.5)” after “(see
7.5)".
9.611A In which phase are concessions destroyed by
the 2nd Punic War or Gladiator Slave Revolt? A. The
Senate Phase.
9.622 See 7.3632 Vatinian Law.
9.631 Can you repeal a Type I landbill? A. Yes,
but they are rarely repealed because they expire during the
next turn anyway.
9.64 Can a Legion or fleet be disbanded and rebuilt
in the same Senate Phase? A. No.
9.64 How is the status of Veteran Legions determined
when sending a force to oppose a particular war? A. Should
the proposal to send forces fail to specify the specific
makeup of those forces, the Commander of the forces may pick
which ones to take.
9.642 Pompey’s military rating is rolled before each
combat so what is it considered to be when determining his
Minimum Force in the Senate Phase? A. The minimum
value of 2.
9.642 & 9.93 Can a Senator refuse an appointment
as Master of Horse to avoid being sent on a hopeless war
with a Dictator who volunteers for the suicide mission? A. He
may refuse such appointment.
9.67 Can a “Consul for Life” nomination
be made without the approval of the Presiding Magistrate
or use of a Tribune? A. No.
9.69. See 7.364 Murder of a Tribune.
9.72 Can a Tribune veto either an appointment or a
Dictator’s election? A. It can’t veto an appointment.
It can veto a Dictator’s election, but only during its faction’s
turn to vote.
9.8 May a Faction attempt to assassinate one of its
own Senators? A. No. “Opposing” Senators
are the only possible targets.
9.81, 9.9, 9.91 A Dictator has been appointed and
is then assassinated after appointing his Master of Horse.
Can another Dictator be appointed? Would the new Dictator
get to appoint a new Master of Horse? In the absence of a
new Dictator, can the original Master of Horse go to war
alone? A. Yes—unless the assassination is after
the Censor’s election. Yes, the old Master of Horse would
have no duties but may keep his three Influence gain. Yes.
9.83 Are re-rolls for possible capture modified by
the played Assassin and Bodyguard cards? A. Yes.
9.84 If the Faction Leader is the assassin, who is
considered the Faction Leader for purposes of the special
Major Prosecution? A. No one—nor can a Faction Leader
away from Rome be recalled for such a Prosecution.
9.84 If “neither the Censor nor Prosecutor” is
involved in a special Major Prosecution, who chooses the
voting order? A. The Censor.
9.91 Can more than one Dictator election be held if
the first is defeated? A. Yes, but unlike Consular
elections, there doesn’t have to be one elected; 9.23 doesn’t
apply.
9.92, 10.7 If a Dictator becomes a Proconsul, what
happens to his Master of Horse? A. He returns to Rome
without office.
9.93 If a Dictator and Master of Horse both rebel,
may they add their military ratings in the Civil War? A. Yes
10.1 What order are wars fought (especially when two
commanders are sent to fight the same war)? A. The
Senate may determine in which order wars are prosecuted (in
what order dice are rolled), as part of the proposal to give
military command and send forces to fight the wars. If not
done by the Senate, then the commanders decide (just like
9.25).
10.12 If Rome sends a naval force with no legions
and is victorious in naval combat, must the commander return
to Rome or can he remain in the field as Pro-Consul to conduct
the land war next turn? A. He must return to Rome.
By being given no legions, he was not entrusted with the
conduct of the land war and has no claim to it.
10.4 Does a victorious commander gain Popularity and
Influence when defeating a Revolt? The rules say that Revoluts
do not yield Spoils of War. A. Gained Popularity and
Influence are not Spoils of War.
10.5 If legions are present and survive a naval battle,
does fighting a naval battle create a veteran legion? A. Yes
—if it was at risk in the battle. It can claim veteran status
before any following land battle.
10.6 Can the returning legions be used during the
same turn elsewhere? A. Yes.
10.72 Errata: The Unrest Level is increased by one
at the start of every Population Phase.
10.72 Assume Rome wins a naval victory against the
1st Punic War but does not wish to pursue a land battle against
them in the next turn. Is there any way they can avoid an
Unprosecuted War penalty? A. The victorious commander
could remain as Proconsul in command of at least five fleets,
but the 20 T. cost of an Active War would still apply.
10.82 When a commander is captured, when is the ransom
paid? A. Anytime prior to the defeat of the war, except
for Barbarian Raids which must be paid before the next Forum
Phase.
10.9 In what order do Multiple Commanders attack their
common War? A. The order is determined randomly by
die roll.
11.1 May a player discard a Statesman card instead
of playing/trading it? A. Yes.
11.51 May the Senate vote to deactivate veteran legions
who will otherwise desert to a rebel during the ensuing Combat
Phase? A. No.
11.52 Does the rebel Army suffer any losses if the
result is “Defeat”, but not “Defeat ALL”? A. No.
A result of Defeat for the Senate’s Army exempts the
Rebel Army from losses.
12.1A/12.3 Does a Senator who reaches 35 Influence
or is elected Consul for Life still win if captured by a
war on the same turn? A. No.
12.1E A suggested “house rule” to avoid
the “end of the world” syndrome which occurs when
artificial time limits dictate the end of a scenario and
send all players off on a desperate grab for influence is
to continue the game with the next deck of cards as if playing
an extended Campaign Game. However, at the end of every turn
starting with the turn the first deck expired, a die is rolled
to see if the game ends. The game ends on a die roll of 6
or more. There is a +1 modifier for every turn that the die
is rolled without resulting in the end of the game.
13.21 May the Pontifex Maximus appoint himself as
priest? A. No.
14.2-.3 Are local taxes insufficient to purchase even
one unit, and unsupplemented by a Governor or the Senate,
simply lost? A. Yes.
14.4 Do all bracketed provinces immediately lose all
taxes even though the War will attack only one per turn? A. Yes.
14.4 If the Province is in Revolt, does the Active
War card pass over that Province and attack the next listed
Province remaining loyal to Rome instead? If the Germanic
Migrations win when they are attacked, is Narbonese Gaul
its ally? A. Yes. No—Narbonese Gaul is an open province
even while the Migration remains active.
See 7.3632 Vatinian Law.
14.41 The rule says “Provincial Armies”. Does it hold true
for Fleets as well? A. No.
14.41-.411 The provincial forces increase the strength
of the War, but are they still removed at double rate (since
there will be no legions backing them up)? A. No.
14.411 Is the printed strength of the Province card
which is added to the strength of a victorious War subject
to doubling or tripling for matching War cards? A. No.
14.413 Does a Governor gain Popularity and Influence
for defeat of a Provincial War? A. Yes.
14.5 See 7.3632 Vatinian Law.
14.6 “Each Provincial Army adds one to the printed
strength of the War/Province card,” appears to contradict
14.51. In the case of 14.6, if unaccompanied do they only
add half? Do they take losses at double the normal rate? A. No.
No. Once Provincial Armies are added to a War card, they
cease to be Provincial Armies and are not treated as such.
14.7 Do Provincial Fleets dice for allegiance? A. No.
16.51 Can the player use money to increase his votes
as in the regular game? A. Not for purposes of putting
together the ruling coalition.
16.51 Is the tie breaker use of money pertaining to
the respective Faction Treasuries, or all the Treasuries
of that Faction? A. The latter.
16.56 If the player(s) are the only Factions in the
ruling coalition, do they have to use the Military Plans
List or can they make their own plan? A. They can
make their own plan.
16.76 When would a Neutral use the blackmail/seduction
cards? A. Automatically when drawn vs whatever faction
has the most votes (16.51).
|