republic of rome 

Updated April 22, 2015

   17    18   
    18    18  

   Lampeter       Terrace 7

Nick Benedict, CA

2014 Champion

2nd: Dave Bleau, MI

3rd: Robert Hammond, on

4th: Frank McNally, MA

5th: Mike Mularski, NY

6th: Dave Dockter, MN
Event History
1991    Jim Doughan      20
1992    Robert Rudolph      23
1993    Sean Finnerty      23
1994    Chris Greenfield      25
1995    Michael Ehlers      37
1996    Michael Ehlers      41
1997    Chris Bartiromo      27
1998    Charles Dunn      32
1999    Brian Ecton     27
2000    Chase Bramwell     31
2001    Tom Phillips     32
2002    Sean Larsen     27
2003    Nicholas Benedict     21
2004    Chase Bramwell     24
2005     Frank McNally     14
2006    Tom Phillips     16
2007     Leonard Omolecki     12
2008    Chris Bartiromo     14
2009     Chris Greenfield     14
2010    Llew Bardecki     12
2014    Nick Benedict     18

Frank McNally, MA
2015 GM


Et tu Brutus? ...

Republic of Rome returned as a sponsored trial event last year with a lot of new faces and several games using the new Valley Games edition along with the AH original. It again returns via the sponsor route in 2015. This is one of the best experience games around. Where else can you bring a proud nation to the brink of destruction to advance your own factions glory, plus experience the occasional yell of "die swine!" New players are very welcome and we hope to give a good introduction in the demonstration. Though the rules seem complex (all the lovely Roman theme), the core of the game is fairly straight-forward and the details can be learned quickly from veteran players.


This year we will be using the Valley Games version, with the version 1.04 living rules ( The AH version may be used only if all players agree. Optional rules 2.01 (Pontifex Maximus) and 2.04 (Legionary Disbandment and Recall) will be used.

Rule 1.04.3 (Public Agreements) will not be enforced (in this GM's opinion it often causes more problems than it solves. Caveat emptor!)

All games will be played with the Middle Republic scenario unless all players at the table agree to use the early or late Republic in its place.

While the game can win (i.e. Rome falls) in the preliminary rounds, WBC requires that each tournament have a winner. If Rome falls in the Final then the game will be decided by total faction influence at game end. If two factions are tied then whichever player had the higher ranking method of advancement to the Final will win.

Tie breakers for advancement to the Final:

  1. Single win, march on Rome
  2. Single win, consul for Life
  3. Single win, most influence in first heat entered
  4. Single win, most influence
  5. Single win, average of place in all heats entered
  6. Runner-up, highest percentage of the winner's influence
  7. Runner-up, average place in all heats entered.
 GM      Frank McNally [1st Year]  NA   NA

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