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Play Ball! ... Faster
Superstar Baseball will see some changes this year.
A new GM brings a shorter format leaving players only two days
of free format preliminaries to qualify. There will be two preliminary
rounds, each with its own winner and runner-ups who will automatically
advance to the playoffs (with additional playoff eligibility).
The changes for this year will be playoffs and team list with
a truncated preliminary season.
The event operates in a free-form format: players should feel
free to play any opponent at any time, during each preliminary
round. A sign up sheet will be attached to the kiosk, so players
can use this method to schedule games as well.
Tally sheets will be left near the kiosk, and will be available
throughout the convention. Boxscore sheets will also be provided,
for those managers that wish to track that information (which
is entirely optional, but appreciated, for what it adds to the
recap).
Completed tally sheets must be turned in at the registration
desk by 8PM each night.
On Friday morning, the preliminary rounds results will be
posted on the event kiosk, so the playoffs can start at 9 pm
that night
The Draft
The draft will be held at 6 PM on Tuesday. During the first meeting,
managers will select a team and be given any necessary instructions.
Mangers will also be given tally sheets for recording games played.
Each team can be selected once. You will keep your team for BOTH
heats.
After the initial draft, managers can locate the GM, Robert
Rund, to receive tally sheets and teams, if they wish to play
(check with the registration desk). Only teams not previously
selected will be available.
Tally Sheets
After each game, the opposing manager must sign the tally sheet.
Opposing managers should not sign the tally sheet until all information
is completed. The only information that must be presented to
the GM are the teams involved including year, the date of the
game and the scores, as well as any 'notable' occurrences. The
tally sheet should be filled in from top to bottom - do not skip
games.
The Scoring
Teams can play each other a MAXIMUM of twice in the preliminary
round. Additional plays will be disregarded.
Teams must play 10 games in a preliminary heat. If 10 games
are not played they will lose the balance of games remaining.
The first heat will begin Tuesday after Draft and run till Wednesday
at 8 PM. The second heat will run from Wednesday at 8 PM till
Thursday at 8 PM. Make sure to turn in your tally sheets before
the round ends to get credit for the games you play.
Since all teams are not created equally, a handicapping system
has been put in place in the form of "outs" (more later).
The Playoffs
Once all games are completed in each heat, the top four teams
by winning pct will make it to the playoffs. If there still is
a tie, if only two teams they will play Friday night at 8PM to
see who makes it. If more than two teams tied for final position
the tie breaker will come from later picked teams, then bottom
two teams will play for final position. This ranking will determine
the playoff games for the first round. There will be many variables
here -- including if a single team finishes in top four in both
preliminary rounds; there will be a space opened (if needed)
in the playoffs for another team, coming from whichever heat
the multiple qualifier finished lower in. If still a tie it will
come for later preliminary round qualified in. The top four from
each heat will be sorted by winning pct to generate Heat A seeds
1-4 and Heat B seeds 1-4. The best two not qualified overall
records over the three heats will qualify as seeds 7 and 8 for
the playoffs. There will be a total of eight teams in the playoffs.
Playoff Schedule
First Round
Game 1: Heat A #1 Seed vs Heat B #4 Seed
Game 2: Heat A #2 Seed vs Heat B #3 Seed
Game 3: Heat A #3 Seed vs Heat B #2 Seed
Game 4: Heat A #4 Seed vs Heat B #1 Seed
Semi-finals
Game 5: Winner of Game 1 vs Winner of Game 4
Game 6: Winner of Game 2 vs Winner of Game 3
World Series
Game 7: Winner of Game 5 vs Winner of Game 6
Laurels will be awarded in the following order:
1st Place: Winner of Game 7
2nd Place: Loser of Game 7
3rd Place: Loser who faced Winner of Game 7 in Semi Finals
4th Place: Loser who faced Loser of Game 7 in Semi Finals
5th Place: Loser who faced Winner of Game 7 in First Round
6th Place: Loser who faced Loser of Game 7 in First Round
SSB-Specific Rules
If you have the Superstar Baseball special dice, please
bring them this year. Otherwise, because this event is not in
one room for a specific duration of time, a nominal deposit of
$5 will be collected by the GM for anyone needing the special
dice for the game. This money will be refunded when the dice
are returned at the end of the tournament.
Teams SHOULD roll for home team. Playing two games against
opponents, one home and one away, is recommended, but that is
incumbent upon the two managers to determine.
DH will not be used for any team.
Pitchers can start every third day (three-man rotation). Starting
pitchers cannot pitch in the two games following a start regardless
of how many or few innings they pitched. Pitchers appearing in
relief can pitch a maximum of five innings in any game, but must
sit out the following game, regardless of how many or few innings
they pitched.
The rules regarding pitcher TIRE ratings are as follows. For
tired pitchers, all "D" results (those are not automatic
defensive outs) are treated as blanks (swing). "D"
results that are automatic outs will remain automatic outs. Starting
pitchers will not check for "Tire" ratings, until they
have allowed a hit or walk (and will begin checking for tire
ratings at start of the next inning). Relievers will check after
facing the first batter (so, they will face a batter, then check
tire rating, then check each start of inning after that).
Injuries will last till the end of the game in which they
were injured.
The players in Left and Right Field must have a defensive
rating as an OF and the player in Center Field must have a defensive
rating as CF. There is no switching of positions.
These rule changes will be discussed at the Draft, as well.
Handicapping Modifications
Each team has a number of "Outs" assigned to it --
which is the number of outs the team will already have used BEFORE
starting the game.
Example: if a team has 8 outs and its opponent has 2
outs, the game will start for the opponent in the first inning,
but the team with 6 outs won't start batting until the third
inning.
This allows the weaker teams an opportunity to get more hits/runs
by actually playing more innings.
Each Team will have its OUT rating listed.
Team List
Players in the tournament can select any team from 1921 through
2011
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