superstar baseball 

Updated 4/16/2013

SSB    
18 Draft: 19   9-19
  9-19  9-19
    9   10    11 

      Cornwall     DRAFT: Hopewell      Terrace 4

Bill Beckman, SC

2012 Champion

2nd: Harry Flawd, PA

3rd: Terry Coleman, CA

4th: Jack Beckman, MI

5th: Tim Rogers, SC

6th: Roderick Lee, CA
Event History
1991    Mike Ryan      21
1992    John Brandeberry        9
1993    Mike Ellsworth      16
1994    Randy Cox      16
1996    Jon Diminnie      11
1997    Henry Richardson        8
1998    Harry Flawd III        9
1999    Randy Cox     18
2000    Carl Coscia     20
2001    Mike Hazel     24
2002    Ken Samuel     20
2003    Gordon Elgart     18
2004     Chris Palermo     22
2005    Harry Flawd     19
2006     Mark Giddings     36
2007     Harry Flawd     40
2008    Rich Moyer     42
2009     Rich Moyer     52
2010    Rich Moyer     39
2011    Harry Flawd III      39
2012    Bill Beckman     41

Bill Beckman, SC
2013 GM

Links

  

Play Ball! ... Faster

Superstar Baseball will see some changes this year. A new GM brings a shorter format leaving players only two days of free format preliminaries to qualify. There will be two preliminary rounds, each with its own winner and runner-ups who will automatically advance to the playoffs (with additional playoff eligibility). The changes for this year will be playoffs and team list with a truncated preliminary season.

The event operates in a free-form format: players should feel free to play any opponent at any time, during each preliminary round. A sign up sheet will be attached to the kiosk, so players can use this method to schedule games as well.

Tally sheets will be left near the kiosk, and will be available throughout the convention. Boxscore sheets will also be provided, for those managers that wish to track that information (which is entirely optional, but appreciated, for what it adds to the recap).

Completed tally sheets must be turned in at the registration desk by 8PM each night.

On Friday morning, the preliminary rounds results will be posted on the event kiosk, so the playoffs can start at 9 pm that night

The Draft
The draft will be held at 6 PM on Tuesday. During the first meeting, managers will select a team and be given any necessary instructions. Mangers will also be given tally sheets for recording games played. Each team can be selected once. You will keep your team for BOTH heats.

After the initial draft, managers can locate the GM, Robert Rund, to receive tally sheets and teams, if they wish to play (check with the registration desk). Only teams not previously selected will be available.

Tally Sheets
After each game, the opposing manager must sign the tally sheet. Opposing managers should not sign the tally sheet until all information is completed. The only information that must be presented to the GM are the teams involved including year, the date of the game and the scores, as well as any 'notable' occurrences. The tally sheet should be filled in from top to bottom - do not skip games.

The Scoring
Teams can play each other a MAXIMUM of twice in the preliminary round. Additional plays will be disregarded.

Teams must play 10 games in a preliminary heat. If 10 games are not played they will lose the balance of games remaining. The first heat will begin Tuesday after Draft and run till Wednesday at 8 PM. The second heat will run from Wednesday at 8 PM till Thursday at 8 PM. Make sure to turn in your tally sheets before the round ends to get credit for the games you play.

Since all teams are not created equally, a handicapping system has been put in place in the form of "outs" (more later).

The Playoffs
Once all games are completed in each heat, the top four teams by winning pct will make it to the playoffs. If there still is a tie, if only two teams they will play Friday night at 8PM to see who makes it. If more than two teams tied for final position the tie breaker will come from later picked teams, then bottom two teams will play for final position. This ranking will determine the playoff games for the first round. There will be many variables here -- including if a single team finishes in top four in both preliminary rounds; there will be a space opened (if needed) in the playoffs for another team, coming from whichever heat the multiple qualifier finished lower in. If still a tie it will come for later preliminary round qualified in. The top four from each heat will be sorted by winning pct to generate Heat A seeds 1-4 and Heat B seeds 1-4. The best two not qualified overall records over the three heats will qualify as seeds 7 and 8 for the playoffs. There will be a total of eight teams in the playoffs.

Playoff Schedule

First Round
Game 1: Heat A #1 Seed vs Heat B #4 Seed
Game 2: Heat A #2 Seed vs Heat B #3 Seed
Game 3: Heat A #3 Seed vs Heat B #2 Seed
Game 4: Heat A #4 Seed vs Heat B #1 Seed

Semi-finals
Game 5: Winner of Game 1 vs Winner of Game 4
Game 6: Winner of Game 2 vs Winner of Game 3

World Series
Game 7: Winner of Game 5 vs Winner of Game 6

Laurels will be awarded in the following order:

1st Place: Winner of Game 7
2nd Place: Loser of Game 7
3rd Place: Loser who faced Winner of Game 7 in Semi Finals
4th Place: Loser who faced Loser of Game 7 in Semi Finals
5th Place: Loser who faced Winner of Game 7 in First Round
6th Place: Loser who faced Loser of Game 7 in First Round

SSB-Specific Rules
If you have the Superstar Baseball special dice, please bring them this year. Otherwise, because this event is not in one room for a specific duration of time, a nominal deposit of $5 will be collected by the GM for anyone needing the special dice for the game. This money will be refunded when the dice are returned at the end of the tournament.

Teams SHOULD roll for home team. Playing two games against opponents, one home and one away, is recommended, but that is incumbent upon the two managers to determine.

DH will not be used for any team.

Pitchers can start every third day (three-man rotation). Starting pitchers cannot pitch in the two games following a start regardless of how many or few innings they pitched. Pitchers appearing in relief can pitch a maximum of five innings in any game, but must sit out the following game, regardless of how many or few innings they pitched.

The rules regarding pitcher TIRE ratings are as follows. For tired pitchers, all "D" results (those are not automatic defensive outs) are treated as blanks (swing). "D" results that are automatic outs will remain automatic outs. Starting pitchers will not check for "Tire" ratings, until they have allowed a hit or walk (and will begin checking for tire ratings at start of the next inning). Relievers will check after facing the first batter (so, they will face a batter, then check tire rating, then check each start of inning after that).

Injuries will last till the end of the game in which they were injured.

The players in Left and Right Field must have a defensive rating as an OF and the player in Center Field must have a defensive rating as CF. There is no switching of positions.

These rule changes will be discussed at the Draft, as well.

Handicapping Modifications
Each team has a number of "Outs" assigned to it -- which is the number of outs the team will already have used BEFORE starting the game.

Example: ­ if a team has 8 outs and its opponent has 2 outs, the game will start for the opponent in the first inning, but the team with 6 outs won't start batting until the third inning.

This allows the weaker teams an opportunity to get more hits/runs by actually playing more innings.

Each Team will have its OUT rating listed.

Team List
Players in the tournament can select any team from 1921 through 2011

 GM      Bill Beckman  [2nd Year]   NA 
    Tenn2bex@aol.com     NA

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