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More options for budding Railroad
Engineers
Ticket To Ride is a series of stand-alone railroad
building games designed by Alan R. Moon and published by Days
of Wonder. The rules are very simple to teach and each game is
always tight with delightful tension over building now and revealing
intentions or waiting until you have everything you need to connect
your cities.
Tournament Rules:
We will be playing 4-player games as possible during the heats,
with 5-player games as needed. The default game is the original
Ticket to Ride game, the other maps you may use are Europe
or USA 1910. Players will randomly select turn order
and seating order at the start of each game since turn order
is a tie-breaker (See below). At the start of each game, players
must check that they have exactly 45 trains in their color. The
number of train cars, cards and destination tickets a player
has is public knowledge.
If two or more players tie for first place in a game, even
after applying the game's tie-breakers, then reverse turn order
will break the tie (i.e. the player going last at the start of
the game has the highest tie breaker).
The game winner is responsible for turning in the summary
card with the information completed at the end of each round.
There will be a Quarterfinal round, but only winners of preliminary
games will qualify to advance. If fewer than 64 appear, I will
award byes into the semifinals for players with the best qualifying
records in the heats, as needed to make the numbers come out
even, perhaps with the help of a few 3-player games. The semifinals
will consist of four 4-player games, and the winners will advance
to a 4-player Final using Ticket to Ride USA 1910, Mega-Game.
The qualifiers are in order:
1. Most Wins (e.g., total in all heats entered);
2. Total points in all games entered, where for each game your
points equal the ratio of your score to the score of your highest-scoring
opponent in the game plus 100 points for a win, 20 points for
2nd place, or 5 points for 3rd place in a 5-player game.
3. High dice roll.
The GM will provide train key
chains for all heat game winners.
A Juniors version for those 12 and under will also be offered
by Matthew Beach Friday at 2 PM in Vistas CD. See http://www.boardgamers.org/yearbkex/jnrpge.htm
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