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A Phoenix Without the Ashes: Washington's
War Debuts
Thanks to Don Chappell for his years of top notch service
in running this event. Here is hoping for a smooth transition
in game, format and GM.
This is a true combined event. Washington's War will
be the default game but We the People will run in a seperate
division for as long as possible. This event is no longer coached.
However, a scheduled demo will be provided. It is strongly recommended
that novices attend the demo to receive rules and strategy tips.
We The People / Washington's War uses the Swiss-Elimination
format. A sufficient number of opening Swiss rounds are played
(probably four but the exact number is determined by the number
of entrants) to fill a bracket of eight quarter-finalists. In
the Swiss format portion, players score a point for each victory.
No draws. After each round, players with like records are randomly
matched for the subsequent round. "Play will continue until
there are eight players with three wins. If at the conclusion
of three rounds there are less than eight players with three
wins, a 4th round will be held to allow those with two wins to
play in. If this results in more than eight players with three
wins, the players with 3 - 1 records will roll off. The GM will
attempt to avoid such a roll off by asking for voluntary withdrawal
of players before the 4th round begins. They will begin the Single
Elimination portion of the tournament. Three Single Elimination
rounds will yield a champion.
Seeding for the initial round of the Swiss portion of the
tournament will be semi-random within each game preference. That
is it will be random but adjusted to ensure that (in order):
(a) players who frequently play each other at home are not paired,
(b) semi-finalists from last year are not paired, and (c) former
champions are not paired. Byes (if necessary) will be offered
(but need not be accepted) according to the BPA bye precedence
rules found in the GM Guidelines. The GM will play. There will
be no byes during the Single Elimination portion of the tournament;
the GM reserves the right to place any player from the Swiss
rounds into the bracket as needed to replace drops. A seperate
We the People division will be maintained for as long
as it is viable, Washington's War is the default game.
Procedural rules (e.g. tie breaking rules, die rolling, deck
shuffling, slow play) will be posted on the Kiosk and promulgated
at the tournament as well as clarification to the game rules
for We The People. Anybody interested in advance notice
should email the GM and expect a reply in the middle of July.
At the WBC each entrant will be asked to pick either Washington's
War or We the People as his prefered game prior to
the first round. The choice of game preference is binding on
a player during the preliminary round. Once the field is reduced
to eight, players may change preferences
GMT will provide merchandise
credits to the top four players.
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