Down in Flames ...
Tournament Organization:
Down in Flames is GMT's series of card games simulating
the air combat and campaigns of World War II. Per standard event
rules, players are expected to bring copies of Zero! to
be guaranteed a seat in the tournament. No other games or modules
in the series are required, but players are encouraged to bring
Squadron Pack #1 (Fighters) if possible. The GM will provide
all other aircraft needed.
This fast-paced dogfighting game features a modified format
this year to play even faster. Preliminary Double-Elimination
Rounds will each consist of a single 6-turn dogfight between
equally-rated planes that fought on the Eastern Front. Every
contestant will receive 8 new aircraft cards for these rounds,
featuring Martin Scott's beautiful artwork:
Round 1: 4 Hungarian Re-2000 vs. 4 Soviet I-16 tip 18
Round 2: 4 Finnish M.S. 406 vs. 4 Soviet LaGG-3
Round 3: 4 Romanian Bf-109E-4 vs. 4 Soviet Yak-1
Round 4: 4 Hungarian Bf-109F-4 vs. 4 Soviet Yak-7B (1943)
Round 5 (if necessary):
4 Italian C.R. 42 vs. 4 British Gladiator II
Following these rounds, 8 players will advance to the single-elimination
rounds, in which each player will play two identical dogfights,
switching sides:
Quarterfinals: 2 A6M2 + 2 Ki-43 vs. 2 Buffalo I + 2 Hurricane
IIB
Semifinals: 2 G.50bis + 2 M.C.202 vs. 2 P-40C + 2 P-40F
Finals: 2 Bf-109E + 2 Bf-110C vs. 2 D.520 + 2 Po.631
Rules in Play:
All basic rules from Zero! will be used, incorporating the latest
errata from the GMT website.
Scoring:
Standard Dogfight scoring applies: 5 points will be awarded for
opposing aircraft destroyed, and 2 points for opposing aircraft
damaaged (flipped) at the end of the fight, with a like number
of points deducted for aircraft belonging to the player that
were damaged or shot down. The player with the highest point
total for the dogfight (or both dogfights combined in single-elimination)
wins.
During the preliminary rounds, if players are tied at the
end of six turns, they will play two additional turns using a
chess clock. If still tied at the end of Turn 8, the player with
the lowest elapsed time wins. All single-elimination matches
will use a chess clock, and if still tied at the end of Turn
6 of the second dogfight, the player with the lowest elapsed
time wins.
Additional prizes will be awarded by the GMs.
The winner will receive merchandise credits from GMT.
Chris LeFevre and Mike Lam will serve as Assistant GM.
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