great campaigns/acw [Updated April 2006]

GCA   
   10  Canpaign Game Demo 12   
   9, 12, 15   9, 12, 15
  9    13    17      

   Conestoga 1     Paradise Terrace, Table 4

Chris Withers, CA

2000-05 Champion

2nd: Rob Doane, MA

3rd: Steve Likevich, OH

4th: Ed Beach, MD

 5th: Dave Cross, VA

 6th: Rod Coffey, MD

Event History
1993    Ed Beach*      22
1994    Ray Rooks*      22
1995    Bruno Passacantando*      22
1996    Paul Tisevich *      27
1997    Jeff Otto*      22
1998    Bruno Passacantando *      13
1999    Ken Lee*     18
2000    Chris Withers**     19
2001    Chris Withers**     20
2002    Chris Withers**     18
2003    Chris Withers**     19
2004    Chris Withers**     16
2005    Chris Withers**     26

* Stonewall Jackson's Way

** Great Campaigns 1862 prior to 2005

GCACW AREA Ratings:

GM: Dave Cross

Great Campaigns of the American Civil War

WEDNESDAY

Demo - 10 am

Learn the mechanics of the system from some of the best players.  Try out a brief scenario: Race to Spotsylvania from Grant Takes Command.

Stonewall Jackson's Way Campaign Game - Noon until finished

This year's multiplayer campaign game features the updated SJW campaign game, with new victory conditions from Steve Sandy. We'll again have multiple commanders on each side, making it easy for newcomers to jump in.  If you have never played in one of these multi-commander scenarios, they are a lot of fun.  You can come and go as you please.  Feel free to drop by and play for an hour or two.

THURSDAY -- QUALIFYING DAY 1

Seven Pines (OTR) - 9 am
Piedmont (Skirmisher 2) - noon
Battle of the Wilderness (GTC) - 2 pm

The players with the top two point totals on Thursday advance to the Saturday single elimination tournament without having to play on Friday.

FRIDAY -- QUALIFYING DAY 2

Sheridan Rides South (GTC) - 9 am
The Great Flank March (SLB) - noon
Strike Them A Blow! (GTC) - 3 pm

The players with the top two point totals on Friday advance to the Saturday single elimination tournament.  At the end of the day, we'll also find the four players with the top overall point totals for the week (without finishing first or second on Thursday or Friday).  These four "wildcard" players will round out the quarterfinals.

SATURDAY - ELIMINATION ROUNDS

Quarterfinals: Wilderness (GTC) - 9 am
Semifinals: Bethesda Church (GTC) - 1 pm
Finals: Bloody Spotsylvanina (GTC) - 5 pm

TOURNAMENT RULES

Games not completed by the start time of the next round are subject to adjudication by the GMs and his assistants.

Bidding for sides: Players must bid for sides.  First, players secretly select what side they want by placing a Confederate or Union counter in their hand.  If players pick opposite sides play proceeds with no VP modifier.  If players pick the same side, roll dice to determine the first bidder.  Players then bid VPs until a player passes.  That bid becomes the VP modifier for the game.

Pairings:

This year we again use "parity scheduling", along the lines of that used by the National Football League.  We will divide the players into four groups:

-- Group 1: top third of the players by AREA rating
-- Group 2: middle third of the players by AREA rating
-- Group 3: bottom third of the players by AREA rating
-- Group 4: newcomers

We will set up the pairings for the Thursday and Friday Swiss rounds with the following goals (obviously we won't be able to hit these numbers exactly):
-- Group 1: plays 75% of their matches against Groups 1 and 2
-- Group 2: plays 67% of their matches against Groups 1 and 2
-- Group 3: plays 67% of their matches against Groups 3 and 4
-- Group 4: plays 75% of their matches against Groups 3 and 4

This schedule will do 2 things.  First, experienced players will get more close, competitive matches.  And newcomers will have an enhanced chance of winning their matches, encouraging them to play longer.

Points: Players receive points each time they win.  No points are awarded for a loss.  Points are given to the winner by taking the loser's AREA rating and multiplying by the scenario multiplier (longer scenarios have higher multipliers)

Scenario Multipliers:
Seven Pines (OTR) 1.2
Piedmont (Skirmisher 2) 1.0
Battle of the Wilderness (GTC) 1.3
Sheridan Rides South (GTC) 1.1
Great Flank March (SLB) 1.2
Strike Them A Blow! (GTC) 1.3

For the latest current information, see http://www.gcacw.com/wbc.htm


Supplementary Prizes: Multi-Man Publications will supplement the WBC plaques with merchandise credits of $10 per prize level; i.e. $30 for first, $20 for second, $10 for third.

 GM      Dave Cross  [1st Year]   NA
    davecross@erols.com   NA

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