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a pox on multi-player ...
Even the designer and developer of this game can't agree on
whether the two-player or five-player versions of the game are
the best. How do they expect the rest of us mere mortals to do
so? Fortunately, we don't have to since both versions were voted
into the Century during the 2003 membership vote. To each his
own, and for some of us, a bit of both may be in the offing.
To avoid the problem of enforced
inactivity caused by the Campaign Game's widely varying playing
times, the tournament will use scheduled, rather than continuous,
rounds of the Campaign Game.
Variable number of players will be accomodated using two-
or three-player games as required to seat all players. This will
accomodate between eight and 27 players in three rounds. If there
are more than 27 players, a fourth round will be required. Should
play require both two- and three-player versions, selection of
which players will qualify for the two-player game shall be random.
Side selection in the three-player games will be random. Side
selection in any two-player version will be by auction bid of
removed units, with the high roller making the first bid.
Version 1.3 of the living rules will be in effect. See http://www.boardgamers.org/specific/nappy.htm
for a link to those rules.
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