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AFL-CIO it ain’t … It’s a slow day at the widget factory, so the central race computer has prepared a RoboRally tournament for the factory computers. You can be one of those computers. Navigate your robot across conveyor belts, over gears, and past pushers in your effort to be the first to touch all the checkpoints. But watch out for the other robots, not only are they trying to beat you to the checkpoints, but they might even try to push you off course. And don’t forget the lasers mounted throughout the factory, and on each of the other robots too. Easy to learn, hard to master. Beginners welcome but only if ou’ve read the rules, played previously, or attended the scheduled demo in Paradise Terrace. This years preliminary heats will put fewer players on larger boards in the same 3-hour time slot. We are also adding a 3-hour semi-final before the four hour Final. Preliminary heats will use a two-board, three-flag setup, as will the semi-finals. Expect three boards and three flags in the Final. Rulings of note: Advice for beginners: Don’t stop for options (unless it gets you closer to the checkpoint), and don’t be afraid to shutdown, especially when those registers get locked, but don’t overdo it, you do have at least three lives. And remember to update your archive point as often as possible. If you do die, you want to come back as close to the next checkpoint as possible. Check out the www.dcgamers.org/RoboRally for more information, or send an SASE to the GM for hardcopy. |
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updated 5/15/07 by kae. © Copyright 2007 by the Boardgame Players Association. Trademarks are property of their respective holders. |