tigers in the mist |
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Beat the Designer at his own Game …
TIME LIMITS: 5 hours per round. Games in progress will be adjudicated beginning 15 minutes prior to the start of the next round. CLASS: Beginners welcome. Demo Tuesday night. FORMAT: Swiss (You can not be eliminated) You can drop in or out at any time. However, please notify me at least 1/2 hour prior to the start of the next round that you will be dropping out or coming into the event. Winners in a round score 1 point. Losers 0 points. Draws score 1/2 point for each side. CONTINOUS STYLE: Rounds are continued with breaks only for pairing purposes until ended. Final round may be played any time on Thursday or Friday by arrangement with opponent and GM. SCENARIO: 5th Panzer Army Scenario, modified as follows: A Draw is 11 VP, instead of 10-12 VP. 10.5 is a US win. 11.5 a German win. See below. There are some minor changes to the scenario which were put into effect at WBC 2003. E-mail GM for details. SIDE DETERMINATION: Any method that both players agree on may be used. However, the official default method is hidden choice of sides. If both players want the same side, roll a die. High DR gets first verbal bid for the preferred side. You may bid in 0.5 VP (or greater) increments, and you may open the bidding at 0. The final bid is the number added or subtracted from the final VP count. Alternate bid system using US Artillery DRMs may also be used. HANDOUTS: Errata will be handed out at the event. However, generally it is posted in the Individual Boardgame/TITM folder on Consimworld or on the GMT web site. If you wish to get the errata in advance, e-mail me or send me an SASE. Medalists (plaque winners) will receive merchandise credits of $15 for 1st place, $10 for second place and $5 for third place courtesy of GMT. The GM will award the winner and runner-up Tigers T-Shirts! |
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Last
updated 5/15/07 by kae. © Copyright 2007 by the Boardgame Players Association. Trademarks are property of their respective holders. |