Civilization: The Card Game ...
Through the
Ages: A Story of Civilization (originally titled Civilization:
The Card Game) is a civilization-building game that plays in
a much shorter time frame than classical games of the genre (though
it remains longer than the typical Euro). Originally published
in a small print run by Czech Board Games in 2007, many people
were unable to play it until a recent reprint by FRED Distribution.
Since then it has shot up on the BGG ratings to a top-10 ranked
game (8th as of this writing).
Play in Through the Ages is free to Tribune level members.
All others must be registered in the Sampler
Showcase to participate.
2008 WBC TOURNAMENT RULES
AGE will be run as a single elimination tournament with a
mulligan round. The default will be three-player games,
with two-player games as necessary. (Four-player games will
not be possible due to the 5-hour rounds.) Players will be paired
at random in both the first round and the mulligan round, except
that players who played in a 2-player game in the mulligan round
will be preferentially placed into 3-player games in the main
first round. For players that play in both rounds only the
best result will be evaluated for advancement. Players are
asked to bring copies of the game to ensure that there will be
enough for all to play.
Because AGE is classified as a "B" event this year,
newcomers must attend one of the demos if they expect to be taught
how to play. There will be a 1-hour demo in advance of the mulligan
round and a full-length demo run as part of the Sampler Showcase
at 10 AM on Monday in advance of the main 1st round. No
such instruction will be available during the event itself.
Rules for Advancement: the structure of the semi-finals
and Final will depend upon the number of winners of first-round
games present at the semi-finals. Some alternates may be
allowed to advance to fill the tables to the appropriate numbers
as shown below:
- With 4 or
fewer winners, the semi-finals will be cancelled and the winners
will proceed directly to a Final.
- With 5-6
winners, the semi-finals will consist of two 3-player games. The
two winners plus the best second-place finisher in the semis
will advance to a 3-player Final.
- With 7-9
winners, the semi-finals will consist of three 3-player games,
with the winners advancing to a 3-player Final.
- With 10-12
winners, the semi-finals will consist of four 3-player games,
with the winners advancing to a 4-player Final.
- With 13-16
winners, the semi-finals will consist of four 4-player games
with the winners advancing to a 4-player Final.
- With more
than 16 winners, the top 16 will advance to the semi-finals and
the winners will advance to a 4-player Final.
In the event that there are alternates required as specified
above, these will be selected from among players who finished
2nd in 3-player games. They will be ranked on % of the board's
total victory points. In the event that there are more than
16 winners, winners of 3-player games will be given priority
over winners of 2-player games, and ties will be broken by %
of the board's total victory points. In the event that there
is still a tie, those who have brought copies of the game will
take priority, followed by a coin flip.
Tiebreakers in Individual Games: Ties will be broken by player
order (e.g., start player wins ties.) |