The first stage will be a 3-round swiss format over three hours.
The first game will be alloted a 15 minute set up time. Each
additional game will be allowed 10 minutes for set-up. Each game
will be played to a strict 45-minute time limit. When time is
called, the current turn for both players can be finished (under
a one-minute time limit to pick a card). The game will be decided
by flags captured at that time; ties can occur. Players will
need to record the number of flags they capture and have captured
on record sheets provided by the GM.
In Round 1, players will be randomly assigned in equal numbers
as Confederate or Union, and put into groups of six or eight
as numbers dictate, to play three games. The GM will participate
if necessary to make the numbers up. Players will be ranked first
by number of wins, then by casualties inflicted, then by casualties
lost. The top four Confederate players and the top four Union
will go forward to the single elimination stage, in which the
battles are played twice, with the players swapping sides.
Eight players will advance from the swiss stage to a Single
Elimination tournament. The method for breaking ties between
players in the first stage will be as follows:
1. Overall Record
2. Head to Head records
3. Total Flags Killed
4. Total Flags Lost
5. Number of games completed within time limit
6. Die roll
In the Single Elimination stage the scenarios will be played
twice. The players will randomly choose sides for the first battle
and switch sides for the second battle. The winner will be decided
1. Won both battles
2. Total Flags killed
3. Die roll
Late Arrivals, Long Games and Byes
The Swiss stage will be started at 9 am, prompt! The GM will
participate if necessary to make up an even number, but will
not advance to the Single Elimination stage.
In the second and subsequent rounds, if you need a short break,
arrange it with your opponent before leaving the tournament area.
If no arrangements are made, you will have five minutes to appear
once a round is started or you will forfeit.
All games will be ended after 45 minutes; adjudication rules
are given in the tournament format above.
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