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Guns
of August Pre-Con
The Guns of August Pre-Con is seperate from WBC and
requires its own registration fee. See the Pre-Con
for pricing information. Tribune level members may attend any and all Pre-Cons AND
WBC free of charge.
1.0 Overall
Paths of Glory (POG) fans will have an opportunity
to play the campaign game for up to three days with a guarantee
of three Campaign Games in the Swiss portion on Sunday and Monday.
An additional fourth consolation round will be held Tuesday morning
for players wishing to complete a fourth match.
1.1 The Campaign Game Pre-Con (Sunday/Monday -
The campaign heat will begin on Sunday at 2 PM, using a Swiss
format designed to yield eight top players for the Playoff rounds.
Players will bid for sides. We will determine the top finishers
by (1) Points {3 for a win, 1 for a tie} Note that draws are
allowed in the preliminary rounds. (2) high dice amongst all
those tied with the same number of points. We will play three
rounds {7 hours each} of the campaign game. Round 1 match-ups
will be determined by AREA ratings. Subsequent match-ups will
be random among those players having the most points.
1.2 The Playoff Rounds. (Tuesday - beginning at 9 AM)
The Playoff Rounds will occur on Tuesday and Wednesday. Playoff
round contestants will bid sides using the campaign game. Unlike
the preliminary rounds, no draws will be allowed. Draws will
count as an Allied win. Players should bid accordingly. Match-ups
will be random among the players, with the exception of not matching
up players that previously met in the campaign heat if possible.
1.3 Bidding for Sides.
Each player rolls a die. Player with high die declares a
side he wishes to play AND the amount of victory points they
will "cede" the opposing player - any whole number
including a bid of zero. The opposing player either accepts the
bid (and thus plays the other side), or bids a higher victory
point number to play the same side. Bidding ends when one player
accepts the opposing player's bid. At the END of the game, the
final victory point total is adjusted by the ceded points.
2.0 Schedule: Notification will be given 30 minutes
and then 15 minutes prior to the end of each round. For results
to be counted, players must submit a completed score sheet (provided
at the tournament) to the GM. Games with score sheets not in
by the scheduled end of the round will be adjudicated on the
spot by the GM and at least one assistant GM. Chess clocks will
be available throughout the tournament for the GM to sample speed-of-play.
Extremely slow play will be a factor should a game need to be
adjudicated.
3.0 Tournament Officials: GM: Peter Reese. Assistant
GMs: David Docktor and one other will also be drafted on Sunday.
4.0 Special Tournament Rules: From rule 4.2.4: Remove
one AH "at start" Corps from the Reserve Box and place
it in Stanislaw. Remove one RU "at start" Corps from
Reserve Box and place it in Lutsk. Players will use this setup
unless both players decline. Recording with pen and paper the
cards placed into the discard pile is prohibited. Players may
refer to the event markers. Players may also review the dead
card pile to confirm an event or war status . Players may
use any other optional rules they wish so long as both players
agree.
5.0 Rules Clarifications and Player Aids:
5.1 Version
We will use the 2004 Fourth Official Update Rules. Additional
copies of the updated rules will be available at the tournament.
These rules are available from GMT Games in their POG 2004 Reprint,
or free for download from their "Living Rules" section
of their company website: http://www.gmtgames.com/nnpg/pog_main.html.
5.11 Other Useful PoG Resources
Quite a number play PoG online using ACTS. Its website is:
http://acts.wizard.com.hk/pog.asp
There is a fair amount of discussion regarding PoG. Check
out the PoG board at: http://talk.consimworld.com
5.2 Optional and Special Rules
Prior to bidding for sides, players will need to decide which,
if any the following options will be used. Special rules for
the tournament are also listed.
5.21 Preliminary Rounds
5.211 Setup
The initial setup will be modified by:
1) Removing one AH at start corps from the Reserve Box and placing
it in Stanislaw.
2) Removing one RU at start corps from the Reserve Box and placing
it in Lutsk.
However, if both players agree, these two modifications as a
pair are not used.
5.212 Expansion Cards
If both players agree, the expansion cards may be used.
5.213 Level 1 Trench Roll Modifier
If both players agree, rule 11.2.10 may be used to modify
entrench attempts.
5.214 Capital Occupation
If both players agree, if Paris is occupied by the CP Player,
add two VPs. If Berlin is occupied by the AP Player, subtract
two VPs. In both cases, this is a one time penalty.
5.216 Clarifications
To confirm, the Rape of Belgium card may only be played as
an event if the Allied War Status is still at Mobilization, not
Limited or Total War.
To confirm, rule 9.5.2.5 concerning play of the Italian and Romanian
Entry cards is in effect.
In cases of rules interpretations or conflicts, the GM will
have final authority for tournament purposes.
5.22 Playoff Rounds
The Campaign Game is utilized. The initial setup will be
modified by:
1) Removing one AH at start corps from the Reserve Box and
placing it in Stanislaw.
2) Removing one RU at start corps form the Reserve Box and
placing it in Lutsk. However, if both players agree, this modification
is not used.
No other optional rules or variants will be used.
6.0 Changes from Previous Years
Initial pairings are not done by novice/veteran status, but
instead by AREA rating. Additionally, the tournament will
use the Official Fourth Reprint Rules.
7.0 Awards
Medalists (plaque winners) will
receive GMT merchandise credits of $20 for 1st, $15 for second,
$10 for third, and $5 for fourth through sixth place. GM may provide other awards. |