ticket to ride [Updated April 2008]

   16    9     11     13 

  Ballroom B   Paradise Terrace, Table #2

Brittany Bernard, PA

2007 Champion

2nd: Larry Loiacono, PA

3rd: Arthur Wines, PA

4th: Curt Collins, PA

5th: Philip Shea, VA

6th: Winton Lemoine, CA
Event History
2004    Alan Kaiser    151
2005     Blair Morgen    167
2006     Eric Monte    157
2007    Brittany Bernard    191

Claire Brosius, MA

2008 GM



More options for budding Railroad Engineers

Ticket To Rideis a series of stand-alone railroad building games designed by Alan R. Moon and published by Days of Wonder. The rules are very simple to teach and each game is always tight with delightful tension over building now and revealing intentions or waiting until you have everything you need to connect your cities.

Tournament Rules:

I will try to have as many 4-player games as possible during the heats, resorting to 5-player games only as needed.  The default game is the original Ticket to Ride game. If enough players wish to play another version (Europe, Märklin, USA 1910, Nordic), I will try to accommodate them. Because we are going to play only 4 or 5 player games the Switzerland option is not available. Players will randomly select turn order and seating order at the start of each game since turn order is a tie-breaker (See below). At the start of each game, players must check that they have exactly 45 trains in their color. The number of train cars, train cards and destination tickets a player has is public knowledge.

25 players will advance to the semi-finals, where we will play five 5-player games (if 20-24 qualifiers appear for the semi-finals we will play five 4-player games, and if 16-19 qualifiers show up we will play four 4-player games.) The qualifiers are in order:

1.  Most Wins (e.g., total in all heats entered);
2.  Win in first Heat entered;
3.  Win in second Heat entered;
4.  Total points in all games entered, where for each game your points equal the ratio of your score to the score of your highest scoring opponent in the game plus 100 points for a win, 20 points for 2nd place, or 5 points for 3rd place in a 5-player game.
5.  Average finish in all heats entered (e.g., a 2nd and two 3rds = 2.67 and beats two 2nds and two 4ths = 3); and
6.  High dice roll.

Each semi-final winner will advance to the Final, which will be played using Ticket to Ride USA 1910.

If two or more players tie for first place in a game, then reverse turn order will break the tie (i.e. the player going last at the start of the game has the highest tie breaker).

The game winner is responsible for turning in the summary card with the information completed at the end of each round.

A Juniors version for those 12 and under will also be offered by Matthew Beach Wednesday at 3 PM in the Heritage room. See http://www.boardgamers.org/yearbkex/jnrpge.htm
 GM      Claire Brosius [1st Year]   NA  
    public.brosius@comcast.net   NA

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