|
Clinton vs Obama ... child's play
All elections are turning points, but the presidential election
of 1960 holds a special place in American history. The 1950s
had been a period of unparalleled economic growth and US global
power. Richard Nixon served as President Eisenhower's Vice President
through most of the period. Nixon's humble origins gave him a
common touch that appealed to the small town, idyllic America
encompassed by the spirit of the 1950s. John F. Kennedy, was
Nixon's mirror image: charming, Harvard educated and the scion
of an American political dynasty. Kennedy challenged Americans
to confront the uncertainties and tumult that were already emerging
in 1960. He set his vision not in the past, but on new frontiers.
In 1960: The Making of the President, you take on the
role of one of these great protagonists vying to lead America
through an era of turbulent change. The candidates must contend
with all the great issues of the day, from the Cold War to civil
rights to voters' pocket books. This is an election that will
turn on positioning and momentum. The contest is fought on an
electoral map of the United States as it stood in 1960. Using
a card-driven game system, all the major events which shaped
the campaign are represented: Nixon's lazy shave, President Eisenhower's
late endorsement, and the 'Catholic question' are all specific
event cards. The famous televised debates are also an important
component of gameplay.
As with a real election campaign, the challenge is to adapt
your game plan as the ground shifts out from under you. There
are never enough resources or time to do everything, but you
need to make the tough calls to propel yourself into the White
House. This fast-playing strategy game for two players challenges
you to relive the most significant political contest of the Twentieth
Century. Will you recreate history, or rewrite it? 1960: The
Making of the President provides you the opportunity to do
both
CHANGES TO SECOND PRINTING
1) Tricky Dick: The text: "No rest cubes are gained for
the retrieved card." was added to the end.
2) New Nixon: Debate icon was changed from Civil Rights to Economy.
3) Henry Luce: "any region" was changed to "any
single region".
Latest FAQ and Q&A will be available. If necessary to
accommodate even numbers in the next round, GM will play as an
eliminator or, if not possible, the highest alternate will advance
based on best losing score of a complete (nine turn) game in
that round.
|