Memoir'44, like its cousins from other eras (Battle
Cry, BattleLore, and Commands & Colors: Ancients), combines
a strong element of strategy with just the right amount of luck
from cards and dice. Now in its seventh year of distribution,
new expansions continue to keep it a vibrant and growing game.
Over 200 official scenarios have now been published.
This year's WBC scenarios were specially chosen by a panel
of world-class players from seven countries, including two contributors
to the Campaign Book, three players who live near sites of major
WWII battles, leaders of Memoir '44 organizations as far away
as Moscow and Indonesia, and Richard Borg, the creator of the
1st Round, Sword Beach - http://www.daysofwonder.com/memoir44/en/editor/view/?id=4
2nd Round, Battle of the Bridgehead - http://www.daysofwonder.com/memoir44/en/editor/view/?id=1583
3rd Round, Mont Mouchet - http://www.daysofwonder.com/memoir44/en/editor/view/?id=5
4th Round, Escape Via the Coastal Road - http://www.daysofwonder.com/memoir44/en/editor/view/?id=4241
5th Round, Sugar Loaf & Half Moon - http://www.daysofwonder.com/memoir44/en/editor/view/?id=1518
6th Round, Gates of Moscow - http://www.daysofwonder.com/memoir44/en/editor/view/?id=1325
We will play the original versions of all scenarios, not the
Air Pack versions. Air Rules will not be used. Copies of all
scenarios, and summaries of the scenarios' special rules, will
be available at the tournament.
The scenarios for Rounds 1-3 are all played with just the
base game. Rounds 4-6 are from the Mediterranean, Pacific, and
Eastern expansions, respectively. (With a bit of creative substitution,
even these scenarios can be played using the base game.)
Rules for the expansions are available on the Memoir '44 website,
The schedule for Memoir '44 will be similar to previous years.
The format will be a projected six rounds, Single Elimination
with a Mulligan Round. The Mulligan Round will be from 9 PM to
11 PM on Thursday, and the Demo will precede the Mulligan Round
at 8 PM.
Winners in the Mulligan round are excused from Round 1 the
next day, and can rejoin the event in Round 2 at 11 AM Friday.
Losers of the Mulligan Round can rejoin the event fresh in Round
1 at 9 AM Friday. The tournament will then run continuously for
the rest of Friday. Based on the estimated number of players,
there will probably be six Single Elimination rounds.
In each round, players play twice against each other, switching
sides. Best total medal count for the two games wins the match.
In the case of a tie, the player who inflicts the most casualties
on his opponent wins. In Rounds 3 and later, cumulative wins
and cumulative medals will serve as additional tie breakers,
if necessary. The final tie-breaker for all rounds will be a
number drawn at random by the player upon registering for the
tournament, with players who bring games being rewarded with
The GM thanks Bayernkini (Germany), Brummbar (Canada), JJAZ
(Belgium), Longbearder (Russia), Steve Nightrain (Indonesia),
Yangtze (England), and Richard Borg (Supreme Commander) for selecting