new and improved Funkenschlag ...
Power Grid will be played per the printed rules from
Rio Grande Games.
2F's FAQ is located here: http://www.2f-spiele.de/spiele/faq/faq_frames_eng.htm
Setup: 5-player games use five of the six board regions
and 4-player use four of the six; these regions are selected
by each player in player order (randomly determined). There is
some bad wording in the rulebook and here is how it shall be
handled: each player in turn order selects a region they want
to be "in play"; you can select any region with the
caveat that all regions must be able to be connected when the
last player selects.
Ex.: 5-player game on the Italy board. P1 choose the brown
boot section, P2 selects the Green northern region, P3/P4/P5
must choose Yellow, Red, and Purple. This will help speed-up
setup for some boards.
We will use 5-player games by preference, resorting to 4-player
games if necessary based on the number of players.
Map choice per heat:
Heat 1: Germany or France W/ 2007 Alternate Plant Deck
Heat 2: U.S. W/ 2007 Alternate Plant Deck or Central Europe
Heat 3: Italy or Benelux
The semi-final will be played on Italy, and the Final will be
played on Korea.
Format: HMW/G
Players will earn points in each heat they play in based upon
their finish position as follows:
1. 10 Points
2. 4 Points
3. 2 Points
4. 1 Points
5. 0 Points
Qualifiers will be taken from most points to least points. Your
highest point value heat will determine ties; with the highest
taking precedence. I.e. If Player A had 1 win and Player B had
2 seconds and 1 third (both total 10 points) then Player A would
qualify ahead of Player B. In the event of further tie then high
die roll will prevail.
Since Power Grid is played as a 5-player game and 4-player
only if necessary, the above points will be used for 5-player
games. For 4-player games the points are as follows: First =
10 points / Second = 4 Points / Third = 1 Point / Fourth = Zero
Points
This system alleviates a player having to win in their first
heat entered. Points are heavily weighted to first place, so
much that a win is worth two and a half times as many points
as second place. Up to 25 players will advance to the semi-final.
Winner: Supply electricity to the most cities.
Tie Breakers:
1. Most Money. (as stated by Rio Grande)
2. Most Cities. (as stated by Rio Grande)
3. Biggest/Highest power plant number (added by GM)
Event Sheet: In order for a game to count an event
form must be accurately completed recording ALL pertinent info.
Event form(s) will be handed out by the GM before play begins.