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Event Inflation ... 1830 ... 1856
.... 1870
A total
of 33 aspiring railroad managers turned out for this year's 18xx
tournament. Eleven returnees from last year were joined by 22
newcomers. The new players made their presence felt with three
advancing to the final game. An added preliminary heat earlier
in the week was very well attended, with 25 people in the "1856"
heat. The tourney featured the same three games as last year,
1830, 1856, and 1870, with all the preliminary
round winners (and enough runner-ups) advancing to a 16-player
semi-final.
The first preliminary heat featured two four-player 1856
games, three four-player 1830s, and a five-player 1830.
Bankruptcies ended two of the 1830 games and one 1856
contest. In the five-player 1830 (which I participated
in), a very cutthroat game of stock trashing and railroad dumping
developed as four of the five players owned the B & O at
one time or another, with one player getting it twice! The Pennsylvania,
B & M, and the NYNH also had multiple owners. The end game
deteriorated into a "death spiral" as two players had
to trade one permanent train between two railroads, with the
resulting erosion in stock values. Finally, I divested myself
of both of my railroads (one voluntarily, one involuntarily),
and stole the NYNH from another player. The strain of keeping
up with train technology adversely affected four of the players,
allowing Lane Newbury to run away with this preliminary round
game by the largest percentage (over second place) of any of
the eleven prelim winners.
The second preliminary round on Thursday was designated for
1870, with a longer period (nine hours) allotted to complete
the longest of the 18xx games. Whether due to the popularity
of the Wednesday session, or the length of this middle session,
only nine players participated. Four signed up for 1870,
while five opted for the shorter 1830. The three-hour
1830 was finished by lunchtime, due to another bankruptcy.
The other four hardy souls settled in for a marathon session,
but crisp play allowed game completion in less than eight hours.
The last preliminary round on Friday night was designated
for 1830, with nine players playing in a four and a five-person
game, while five players played 1856. This time, careful
play avoided personal bankruptcies, though I ended up playing
most of the 1856 game with no railroad. The latter was
so close, a scoring error affected placement, and the actual
rank of the top three players changed upon further review.
Each of the eleven games produced a different winner, with
all of the winners and the top five runner-ups qualifying for
the semifinals. A number of qualifiers did not attend the semi,
so five alternates moved up, yielding four four-player 1830
games. Several of these games were close, with one game decided
by only $92. Again, one winner could not attend the finals,
so Jason Levine's narrow loss proved good enough for him to make
the final as an alternate.
The
18xx final was a four-player 1830, featuring Jon Kwiatkowski,
Craig Reece, and David Fritsch, semi-final winners, and Jason.
Of these four, only Craig had a preliminary round win, everyone
else did no better than second in the prelims. While Jon and
David had not yet faced any of the other finalists, Craig had
already defeated Jason twice, in a prelim and a semi game. The
initial private company bidding had Jason, drawing first position
taking three companies, the Camden & Amboy, Mohawk &
Hudson, and Schulkyll. David, in second position, took the Champlain
& St. Lawrence. Craig, sitting third, took the Baltimore
& Ohio private company (as he had in his semi-final game
with great success), and Jon, going last, was left with the Delaware
& Hudson. David started the New York New Haven public company
and Jon got the Pennsylvania railroad going. As he had in the
semis, Craig sat on his B & O private company to collect
revenue, but the other players bought his stock, forcing it to
open. Jason bided his time with his large private revenue and
minority share holdings, until the other players began setting
up their second railroads. Craig was first to open another railroad,
the Boston & Maine, followed by Jon with the Chesapeake &
Ohio. As David was starting the Canadian Pacific, Jason finally
started his first public corporation, the New York Central. The
fear among the other players was that Jason's large private holdings
would be used to loot his public company, greatly enriching himself.
Therefore, the train buying was accelerated, especially by Craig,
as he bought the last "poison" four train and the first
five train with his two railroads, throwing a three and a four
into the bank when the purchase of the five reduced train holdings
from three to two. By the time Jason's turn came around, not
only was he unable to sell a single private company (they also
disappeared with the purchase of the first five), one of the
two six trains had been bought. This left him with either a four
or a six to buy for his only railroad. Rather than dive into
his personal holdings and buy the six, Jason crossed up his opponents
by buying the four instead. On his second turn with the NYC,
Jason's revenge came when he was able to run for enough money
to trade his four for a diesel, killing all of the other fours
in the game. This left both Craig and Jon with only one train
and two companies each. Jon attempted to bring in the last railroad,
the Erie, to get more cash, but in the end, he had to revert
to stock sales to raise enough cash for the last six train. The
panic dumping of stock shares sent the B & O from its initial
$100 price all the way down to $20. Craig had bought some Erie
stock to hasten his demise when he saw he could no longer win.
The resulting share price crash meant Craig could not sell enough
stock to buy a diesel, so his bankruptcy ended the game. When
the smoke cleared, David emerged from the burning ruins with
the victory, with only $1407. Jon was in second with 70% of David's
total, Jason had 64%, and Craig had 26%. The early bankruptcy
ended the game in only three hours.
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