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all in the family ...
Naval War moved to Saturday and was rewarded with improved
attendance as 25 admirals prowled the high seas. This allowed
us to have four tables of six or seven players, a good number
for this game. In the first round, Jonathan Lockwood surged to
a huge early lead, only to become the prime target in the second
hand. He fell back into an evenly-matched pack, dropping to third
place at the end of the third hand. Andrew Fedin made his run
here but came up five points short of the 75 needed to win. Stewart
Sahl, who had toiled in last all game, made a great run at the
end but came up a little short and finished third. Suffering
from a concentrated "get the leader" effort, Andrew
added only four points to his score and was passed by Jonathan,
who finished with another big hand. If the records are to be
believed, Jonathan received six destroyer flotillas - always
a good strategy!
At the second table, Tim Evinger also grabbed a large lead
early, only to be one of three players eliminated in the second
hand. This left him in fourth place behind leader Tim Shultz,
who scored 24 that hand despite also suffering elimination. For
his efforts, Mr. Shultz was again wiped out by destroyers in
the third and final hand, though he still scored enough to finish
second to Tim Evinger's winning fleet. Nick Kleber used the second
biggest hand of the table to come in a close third.
Table 3 saw Greg Crowe nearly double the score of his closest
competitor at the end of the first hand. Naturally, this development
alarmed the rest of the table, who responded by sinking Greg's
entire fleet in the second hand. By the end of the third hand,
Greg was mired in last place, as the others apparently were unable
to forgive and forget. Meanwhile, Matt Hamel made his big play
on the second hand, scoring 48 points in what proved to be the
single best hand of the entire tournament. He was wiped out in
the last two hands, though still managed to score another 21
points after the subtraction for losing his fleets. Bob Hahn
and Roy Pettis started out at the bottom of the pack and then
rode some above-average hands to 2nd and 3rd place going into
the last hand. Bob started out with a six-point advantage over
Roy and managed to hold on despite losing three ships to a massive
minefield attack. Clifford Smith, the leader going into the last
hand, was shut out. This allowed Bob to claim the victory, two
ponts ahead of hard-charging Roy. Greg was another two points
back, followed by Matt who was another pair behind - with only
six points separating first from fourth.
Things were to prove even tighter at table 4. Carolyn DeMarco
got off to the early lead, but not so far ahead as to make her
the sole target. Beaten down in the middle of the game, she recorded
another large gain at the end to finish in third. Nick Evinger
suffered through three weak hands before scoring 37 at the end,
good enough for fourth. While this was going on, GM John Ellsworth
and Ken Rothstein clung to the safety of the middle of the pack.
Ken made his move in the third hand, scoring 43 and ending the
hand with 71 - just four points short of a victory. At that point
he was well ahead of everyone else. He still managed to score
five points on the last hand, despite everyone training their
guns on him. John saved his best for last and scored 31 on the
final hand - producing a tie for the victory with Ken. This game
saw eleven ships sent to the bottom by carriers, as the dice
accomplished what the cards could not.
The four tables thus produced five winners and the closest
runner-up (Roy Pettis) for the final. The game was even throughout,
with players showing both card-playing and diplomatic skills
in equally good measure. Early leader Bob Hahn lost three ships
to carriers and was unable to recover his momentum. Tim Evinger
languished near the bottom for three rounds before a big hand
put him back into contention. Jonathan Lockwood started out with
a negative score, but gamely (and quietly) battled back to finish
third. At the end of the fourth hand, only 11 points separated
first from last. With the leader (John Ellsworth) having 68 points,
it was certain that someone would go over the top on the fifth
hand, and the close score ensured that everyone had a pretty
decent chance. Strategy changed somewhat as "get the leader"
became "score what I can" - there wasn't much to be
gained in taking fewer points by attacking a leader than in scoring
big off of a follower who was only a couple of points back. Jonathan,
John and Roy all had big hands at the end, with the latter two
both scoring in the forties. As the cards dwindled down, John
was reduced to a lone carrier, damaged by a minefield and needing
only a single hit to sink. Smoke and lack of the proper ammunition
saved the carrier and gave John a six-point victory over Roy.
Contemplating the victory afterwards, I decided it was partially
due to one piece of brilliant strategy - leaving last year's
winner (wife Susan) back home!
I would be remiss if I did not mention the appreciation that
I have for the players. Good sportsmanship abounded, particularly
in the final. Tim passed up a semi-final in another tournament
despite having no chance at victory with less than five minutes
remaining. Convention policy, but done without complaint. Jonathan
played through a minefield attack which made him a prime target,
despite his last-place position at the time. Roy accepted without
complaint an early mistake by the GM. A heavy work schedule had
reduced my preparation below what I would have liked, but the
players worked around me and my shortcomings. I'm glad to say
that one of the early hallmarks of Avaloncon - the sportsmanship
and consideration of others - is still alive and well at today's
WBC.
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