another Euro to tempt you
Princes of Florence, which became a top seller once
Rio Grande Games issued the English edition in February 2001,
was nominally a "trial" event in its first year at
the WBC. Hopefully it will be the first of many years at the
WBC, as its total entry of 65 surpassed many of the established
games as well as all but a handful of the newer games at the
2001 WBC. A total of 34 players competed in seven games in the
first preliminary heat, held on the opening night of the convention,
and then the competition really heated up in Thursday's second
preliminary round, where 48 competed in ten games, which necessitated
an impromptu search for tables at the far end of the Maryland
Ballroom.
There were 16 different winners in the 17 preliminary games.
One player (Anne Norton) won both her preliminary games, following
an 80-point score in the first round (in a four-player game)
with a whopping 81-point blowout in the second round where her
28-point margin of victory was the highest in any of the 17 preliminary
games. Arthur Field also engineered a 20-point win in the opening
round, and his high score of 68 was topped in the second round
only by Anne's 81 and Michelle Goldstein, the assistant GM, who
tallied 70 in her second round win. Several preliminary round
games were cliffhangers, with one game resulting in a prestige
point tie (the winner being determined by most florins) while
seven others were decided by three points or less.
Entrants who won a preliminary were guaranteed a spot in Friday's
semifinal round (consisting of five 5-player games) which, after
a brief break, was followed immediately by a 5-player final.
The GM allowed alternates into the semis and two won semifinal
games to reach the final. Randy Cox, who was the last of five
alternates to participate, won a narrow one-point margin on Table
1. Randy's road to the final was even more ironic that it was
the team event for his teammate, Rachel McGinley, who (because
of the rule preventing teammates being selected in the same heat)
was left to fend for herself at Table 5 and only finished fourth
in a game characterized by very spirited bidding on almost all
of the most prized auction items.
The eventual winner, Arthur Field, followed his impressive
preliminary heat with a 6-point win in the semifinals. Tying
with Arthur for top score in the semifinals (with 65 prestige
points) was Doug Smith, who edged out Jason Levine at Table 2
by two points. Table 1 saw the closest battle for first and second,
and under the rules, Table 1 runner-up Justin Veazey was awarded
sixth place for coming the closest to winning a semifinal heat.
Table 3 was perhaps the most competitive game, with all five
players separated by just eight points from top to bottom. Brian
Jones (who, like Randy Cox, was one of five alternates in the
semifinals) used a Bonus Card strategy to advance, narrowly edging
out sportsmanship nominee Frank Cunliffe by two points. Of all
the games for which such records were kept, this table showed
the highest amount of spending on any single item in the auction
- 1200 florins for the final Recruiting Card.
At Table 5, GM John Weber found himself (after a random draw
for all five spots at the table) seated between Anne Norton and
Rachel McGinley, two other preliminary round winners who also
happened to be the only two participants left in the event with
the possibility of finishing in the top six and scoring points
for their respective teams. There was some very spirited bidding
at this table on all key auction items, with jesters never going
for less than 800 while the final Recruitment Card went for 1100.
The winner at Table 5 was Marc Houde, who afterward commented
he played a nearly perfect game to score a six-point win over
Anne with John third and Rachel fourth; the fifth place player
(Joe Nemet) wound up 18 points in arrears despite grabbing his
third builder in the final round for the bargain basement price
of 200 florins.
The tournament was played with hidden money rules (left to
the discretion of the players) and in the finals all five players
used cards and other devices to hide their florins. In fact,
the winner, Arthur Field, was so successful at hiding his florins
that at the end of the game he discovered an extra 500-florin
piece that he had apparently overlooked. Arthur did not hire
any builders and actually wound up paying full price for his
three buildings. In fact, one builder was left unclaimed after
the seventh and final auction round. Another interesting aspect
of the final game was far less spirited bidding, on average,
than in the semifinal rounds; in the finals, the average winning
bid was 360 florins, or approximately 60 florins less than the
average winning bid in the semifinals.
In the end, there was a seven-point spread among the five
finalists, indicating a very close and hard-fought contest. All
five finalists were able to produce at least five works. The
winner, Arthur Field, was able to acquire two Recruiting Cards
in the first three rounds and went on to produce six works, the
most of any player. The key moment in the game may have been
in the third round auction, where Arthur and eventual runner-up
Doug Smith were the remaining two bidders on a Recruiting Card,
and Doug dropped out of the bidding when he had the resources
to bid a higher amount. Thus, Arthur secured his second Recruiting
Card for just 500 florins. In fact, by the fifth round all players
were so cash-poor that the final Recruiting card went for the
minimum price of 200 florins compared with 1100 and 1200 at the
same stage in two of the semifinal games. In the action phase,
all of the finalists focused on "pulling the slot machine
lever" by purchasing variable value bonus cards to complete
sets.
Each participant in this
inaugural WBC event was asked to fill out a brief questionnaire
on topics such as event format, scheduling, and rules for advancement
to the next round. While a few recommended adding one or two
more heats, most liked the format as is. Guaranteed semifinal
spots for all preliminary winners was also mentioned as a plus.
And, by a slim majority, players favored maintaining the class
B (beginners welcome) status of the event.
Contestants were also asked to share their winning strategies
after the completion of each game. More detailed statistics
were collected for the six semifinal and final round games. While
there still does not appear to be a foolproof winning strategy,
acquiring Profession and Recruiting cards early to produce a
high number of works - provided one does not overbid for the
precious few Recruiting Cards - was successful for a number of
players, including this year's winner.
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