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best two out of three ...
The
inaugural presentation of Medieval at WBC drew 29 players who
competed in 11 exciting games over three qualifying heats, a
semi-final and a final.The Living Rules were used, and were well
received, as were the several examples of "enhanced"
game sets brought by players. For those unfamiliar with the game,
it is a euro /light wargame covering Europe in the13th Century.
The playing board is composed of map cards which are assembled
during play, and removed by the Mongols.
After exciting competition in the qualifying heats, eight
players advanced to the semi-finals to play in two 4-player games,
with the top pair from each table advancing to the finals. The
Final was quite a game. Going into the endgame, Forrest Speck
appeared to be set to win. However, the last two Mongol cards
closed the gap for eventual winner James Jordan, whose play of
a Spies card on a critical battle at the end of the game gave
him the victory.
This
year, my nomination for the Sportsmanship award goes to John
Coussis. John mentored players at his table who were less experienced,
and did so with a great attitude. This mentoring even extended
to showing them plays that disadvantaged him. This is what sportsmanship
is all about.
Before presenting the statistical information from the event,
I would like to express my gratitude to this years players for
making this event the fun time that it was. I look forward to
seeing all of you, and more new players, next year.
The games showed some interesting trends. First, witness the
distribution of powers that were selected for each game:
% of Games Chosen at Start; France 9.68%, Venice 9.68%, England:
9.68%, Russia: 9.68%, Holy Roman Empire 8.80, Spain 7.92%, Mameluks
7.92%, Almoravids 7.04%, Selijuks 3.52%, Hungary 1.76%, Latin
Kingdom 0.88%, Byzantium 0.88%
Second, is the distribution of powers chosen at start by the
player who won the game: Holy Roman Empire 45.45%, Russia 36.08%,
France 36.08%, Mameluks18.04%, England18.04%, Venice18.04%, Almoravids18.04%,
Spain 9.02%
Mongol card targeting was also interesting. Here is the breakdown
of Mongol Frequency with success rate: 3D: 22.0%/63%, 3F: 18.8%/70%,
4D: 9.6%/80%, 2D: 9.6%/100%, 2C: 8.0%/40%, 2F: 8.0%/80%, 4C:
6.4%/75%, 3C: 6.4%/75%, 1E: 6.4%/100%, 1F: 4.8%/100%.
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