Harald Henning, CT
No Let Down in Year 2
Age of Renaissance vetersns Kathy Stroh, ted Mullally and Mark Neale
populate the sequel's heats.
Manifest Destiny's appeal is that it is quicker playing and with less
accounting than its predecessor.
Finalists (from left to right):
Pete Staab, Bill Crenshaw, AJ Sudy, Kevin Sudy and Ed Rothenheber.
The 2006 version equaled its debut with 46 different players
playing in heats and 17 advancing to the semi-finals. Winners
were fairly evenly distributed among the starting positions,
with Pennsylvania and Mexico each having five wins, Louisiana
four, Virginia two (including the Final) and Quebec one.
A.J. Sudy, Bill Crenshaw, Pete Staab and Ed Rothenheber won
their semi-final tests and advanced to the Final along with Kevin
Sudy, who tied Pete in their semi-final contest but lost on the
In the Final, Louisiana (Kevin) got out of the gates early,
gobbling territories with tokens while others invested in Pioneers.
Virginia (A.J.) cashed $60 of Tobacco on Turn 2 and used Homestead
Act to leap frog to Northern California where he built a city.
Pennsylvania (Pete) played its turn order priority chit to play
Hudson's Bay and used Trading Post to take the city Quebec (Ed)
had built in Minnesota. Mexico (Bill) avoided the Turn
1 Destiny card squeeze by completing Patriotism. Before
he could cash Gold, Mexico lost Guerrero by Quebec's Revolutionary
War play - which was not played as Fur after Pennsylvania took
Minnesota - and left Mexico and Virginia both with the $40 Gold
Era 2 saw Ed surge into the lead as Kevin took the brunt of
various bad cards, including Spy, Trustbusters and Civil War.
AJ wisely bought Safety Net early on as his profit lagged and
sparred with Louisiana over Think Tank, ultimately settling for
collaborating with Bill on Electricity after playing Edison.
Ed claimed Motion Pictures and the rich got richer. By
the time Era 3 arrived, Ed's Profit had ballooned to 155, lapping
downtrodden Kevin's 50, and he looked close to unstoppable after
he went on a Textile run and used his priority marker to play
Immigrants and cash $100.
A concerted effort in Era 3 spearheaded by IRS reined Ed in
somewhat, but he could have won on the penultimate turn had he
made his research roll on e-Commerce and used the Depression
discount on Safety Net. Instead, the respite opened the
door to other players.
Bill, who was trailing throughout, drew Martin Luther King
and made the roll to finish Urban Renaissance before Pennsylvania
could do so. AJ chased Ed's e-Commerce and Kevin played
Yankee Ingenuity to claim Think Tank and then got a big leg up
on Rock 'n Roll.
Going into final expansion, AJ and Bill were in prime position
to catch Ed and Kevin and Pete had more ground to make up.
AJ took Bill's Gold city, winning a 2-1-1 roll when Bill whiffed
with snake eyes. The pain was greater next turn when AJ,
moving second, cashed Prohibition after making a deal with Kevin
to forego playing a Destiny card. Money was flying as all
the big products except Tourists (much to Bill's chagrin) paid
out. AJ played one Oil card for Bill and Bill then cashed
the other two Oil cards to get total payments of $120.
Bill played Racial Unrest (which he held all game) to break his
Profit tiebreaker with Ed. He then played Spy on Ed, but
drew Dust Bowl, which was of no help. Pete played Ore,
giving him and AJ both $75 and Black Tuesday for the event
either of which likely would have ensured a Bill victory had
Spy been directed there. Ed then played World War, which
hit Bill twice after his Profit bump and both AJ and Pete who
each had a whopping $360 in cash.
It was neck and neck going into Investment. Kevin
completed Rock 'n Roll but AJ spurned his leader licensing collaboration
efforts (which AJ did not need but would have given Kevin an
extra VP). AJ just needed to roll a 5 to complete e-Commerce
and in dramatic fashion rolled 4 dice individually a 4,
another 4, a third 4 and a fourth 4! No Yahtzee, as his
Innovation roll was a 6, giving him the B/T and the W.
When the dust settled, AJ had 33 VPs and $40, Bill had 30
VPs and $45, Kevin had 30 VPs and $25, Ed slipped to 29 VPs and
$0, and Pete had 26 VPs and $60. Congrats to A.J. on a game well
played (and taking out the GM Designer and his dad, both of whom
he regularly plays)!
2005 finalist and Prezcon champion Pete Pollard won the Sportsmanship
award for honoring his commitment to collaborate with Bill Crenshaw
on a Breakthrough on the final turn in the semi-finals, even
though living up to his word cost him a chance for the win.
Pete ended up losing by a point and was the closest runner-up
not to advance to the Final (which earned him 6th place laurels).